![]()
With less than 100 days until launch, Curse is gearing up to give players everything they need to have the times of their lives in upcoming Disney sandbox game Infinity. At the newly launched Infinity wiki, you'll find all known information about the game -- and it will grow as our knowledge does! Explore trailers, news, screenshots, information about Playsets and the Toybox, and more.
Featuring a full range of characters from The Walt Disney Company and Pixar Studios, players will experience original adventures in dozens of beloved existing worlds, plus build their own with a series of intuitive building tools.
Throughout each story-driven experience, called a Play Set, players will solve challenging puzzles, battle enemies and explore iconic locations from famous Disney properties, while collecting unique characters, vehicles, and gadgets from each world and saving them to a virtual Toy Box. Players can access their Toy Box and build and customize their own unique virtual world using their favorite characters, vehicles, settings and accessories. Disney Infinity allows players the opportunity to share these unique creations in the Toy Box mode with friends both online and off.
The Disney Infinity Platform, which is a hardware component that will be released with the game, involves:
- Disney Infinity Interactive Pieces: Initially a line of 40 collectible interactive pieces will be introduced that allow players to expand and customize their play experiences.
- Disney Infinity Interactive Character Figures: Seventeen character figures will allow players to experience a variety of their favorite characters in true to property experiences and in Toy Box mode.
- Disney Infinity Base: When figures are placed on the Infinity base, they unlock the world and play experiences of Disney Infinity.
- Disney Infinity Power Discs: Interactive discs can be placed on the Infinity base to power up characters and Toy Boxwith unique powers, customizations and gadgets.
This effort will span multiple modern-day platforms, including PS3, Wii, Wii U, Xbox 360, and Nintendo 3DS, maximizing accessibility in seemingly every outlet possible except PC. With development taking a direction that mimics how kids play in real life, we're looking at a project that has massive potential.
Comments