Bethesda Softworks has made a strong showing at E3 this year, giving us another teaser and some actual information about The Elder Scrolls Online! Some details we were able to glean from their booth:
- Undead-themed: Lots of skeletal baddies.
- Hero has a unique story - Soul has been stolen by a Daedric prince, and you are working to reclaim it in a single or multiplayer story experience.
- Dungeons and raiding are relatively standard, but dungeons house typical Elder Scrolls puzzles for teams to overcome, such as pressure plate tiles.
- Public dungeons - the opportunity to enter a zone with relatively strong creatures which players can band together to defeat (if they run into each other). Players are rewarded for teamwork.
- ALL classes can fill up to two roles, meaning no exclusion based on your class choice.
- Combat features realtime attacks based on enemy attacks and is reactionary. As with all Elder Scrolls titles, all toons will have a Magicka, Stamina, and Health bar.
- Enemies will actively work together to take you down if you encounter them in a pack. For example, kill a warrior enemy and the necromancer will raise it as undead, while the enemy wizard shields his necromancer ally with ice to avoid interruption.
- Finesse system rewards players for reacting in combat well, unlocking finishing moves and specials.
- In-game decisions determine quest availability.
- PVP features:
- Three factions
- All of the races previously announced
- Familiar towns to hold, from previous games. Players can nominate town leaders until they are lost in PvP.
- Open world PvP, not instanced.
- Hundreds of active PvPers at once.
The game has been in development for several years and of course is based on the legendary Elder Scrolls series, allowing players to explore the universe with others. Heading the project is Matt Frior, who has been working in online game development for two decades.
The game will take place around 1,000 years prior to Skyrim's plot, with apocalpytic threats from a power-hungry daedric prince who is attempting to suck all of Tamriel into his demonic realm.
“We have been working hard to create an online world in which players will be able to experience the epic Elder Scrolls universe with their friends, something fans have long said they wanted,” said Matt Firor, game director of The Elder Scrolls Online. “It will be extremely rewarding finally to unveil what we have been developing the last several years. The entire team is committed to creating the best MMO ever made – and one that is worthy of The Elder Scrolls franchise.”
Stay tuned for more E3 updates all week from Curse, and be sure to check out our Skyrim Wiki for more information about the universe.