The PvP orientated MMO Fury has today announced that December 14th 2007 will be the date for the first free content update for the game.
The content will see the addition of new types of game play, better NPC tracking and the addition of a new 1v1 elimination match system. As well as that, four new abilities have been added to the game and some bugs have been fixed and tidied.
Fury: General Patch Notes – Dec 14th 2007 (Age of the Chosen)
Brand New Carnage Gametype
Carnage is team based Player vs Player vs Bots. Each player team consists of four players working together to slaughter the bots. Each bot killed will drop a Blood Token, which can be returned to the team base. Victory goes to the team who collect the most Tokens.
Carnage will be released with three maps, designed specifically for Carnage.
New 1v1 Elimination
Prove that you are the best individual warrior! You'll need to master the four new 1v1 Elimination maps and carefully consider which combination of abilities will offer the right mix of survivability and damage potential.
Will it be you who dominates the new 1v1?
We've streamlined the tutorial and we now give players more information that will prepare them for the battles that lie ahead. New players can choose between Bloodbath Training Grounds, 1v1 Elimination or the new Carnage warzones and must complete 5 matches before being allowed into the main Sanctarum.
Repeatable Practice Area
Players can now return to the tutorial area at any time and practice their skills against a wide range of bots such as Healers, Wardens and Destroyers.
In the Age of the Chosen it will be much easier to find the NPC you need to earn and learn your abilities.
The number of Trial Guide and Ability Mentor NPCs will be reduced significantly: you will now be able to learn all abilities for a single Archetype from just two NPCs.
Equipment System Changes
The power and rarity of all equipment obtained in the Age of the Chosen will be more closely associated with the tier of the item.
Rare items will be of a higher tier, and carry significant advantages over lower tier items. Overall the power of enchantments on items has been reduced.
All combatants will be given a little more time to think between attacks, with the global cooldown increasing to 1.3 seconds. Base health will be increased (from 2500 to 3000) and the bonus health obtained from equipment will also be increased significantly.
Beware of the new Combat Fatigue debuff, however: the longer you are in combat and taking damage, the less effective healing will become.
Numerous changes to the GUI will improve your experience in the world of Fury.
The Artificer and Auctioneer interfaces have been improved.
Abilities you currently have equipped will be marked in your ability list.
In warzones we will be adding the option to save the entire combat log chat window contents after a match.
The ladder value of all matches will be displayed at the end of each match.
Four New Abilities
Four new abilities have been discovered. Every character will gain access to these free-to-equip abilities!
Sprint: Temporarily increases the user's movement speed. This ability is self only.
Liberate: Using this ability will break any disruption effects placed on the user. This ability also renders the user immune to stun, root, pacify, terror, mesmerize, knockback and teleport effects. This ability is self only.
Elemental Purge: Strips the user of all their charges. A useful counter to charge manipulation. This ability is self only.
Elemental Immunity: Temporarily renders the user immune to charge manipulation effects. Charges can still be generated and consumed through normal ability use. This ability is self only.
Bugs & Polish
The pile of squashed bugs littering the corner of our office is huge! A vast number of bugs have been fixed, and the general polish improvements are numerous.