In the eleventh hour, just a day before the doors to the Stonehenge Chronicles were to open wide, a pair of bugs descended upon the Test Center build of the massive patch. Suffice to say, they were big enough to warrant a brief wait before launching the content update in the interest of delivering a solid product.
Now utterly squashed into little bug pieces by our valiant QA team, Stonehenge is ready to welcome all manner of champions of humanity, be you Templar, Hunter, or Cabalist. However, take care, for while the mystic environs of Stonehenge may seduce your senses, legions of demons both familiar and alien lie in wait and will gleefully ambush any heroes who gaze at the new surroundings a bit too long.
Tomorrow, January 22nd, the Shulgoth (US) and Sydonai (EU) servers will be coming down in the early morning to make ready for the Stonehenge Chronicles update. In-game announcements will begin prior to the shutdown. Barring any unforeseen issues or catastrophes, natural or otherwise, the process will take about three hours.