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The Lore of Fae Yule, Digging Deeper Into RIFT's Holiday Event

At the tail end of last month, Trion Worlds kicked off their Fae Yule Holiday event in RIFT. The event has been going on for a few weeks now and players have been having a great time of it. The event features exciting quests, items, enemies and so much more, but what is it all really about?

Curse is happy to bring you some exciting lore behind the Fae Yule Event that we think our readers are really going to enjoy. Learn more about the Fae and why they celebrate the Yule in the way that they do. Enjoy the lore below, along with some screenshots of the Event.

Since time immemorial, Telara has been plagued each year by the terrors of Winter Dark. As the days grow shorter, an evil spreads across the land, causing menacing shadows to appear, crops to fail and citizens to disappear suddenly.  Shy elven hero Illuminaria the Yule Mother fought against the Winter Dark, lighting magic candles to push the shadows away and rescue people trapped within.

In order to lift spirits and combat the fears caused by Winter Dark, the citizens of Telara began giving each other gifts and magical candles during this time, which eventually evolved into a festival of giving and thankfulness known as Yule.

For more than 1500 years, the Fae have been prevented from taking part in Yule by the actions of Greenscale the Primeval, the dragon god from the Plane of Life. Fortunately, heroic actions by the Ascended have recently ended Greenscale’s reign, freeing the Fae to act of their own accord. For the first time in history, the Fae – faeries, boglings and satyrs – have the freedom to once again take part in the Yule celebrations in their own… unique ways.

Now, Grandfather Frost and the assembled host of boglings have decided to take Yule celebrations to the next level, covering towns across Telara with festive lights and packages of a distinctly Fae nature. Their decorating antics have even spread to the giants of the forests themselves, with Treants being covered with decorations by daring Fae.

At the same time, Crucia, cold dragon goddess of the air, has developed a serious dislike of Yule, and has begun manipulating actions behind the scenes to ruin the holiday. Crucia is controlling the primitive mind of one of these Treants, Yulelogon, who now stomps through the forests of Telara, enraged and mindlessly killing any creature he comes across, forcing the heroes of Telara to take up arms against him.

Battlemaster Atrophinius the satyr, is also finding himself without Yule cheer.  Attacks by Yulelogon and countless other Fae sent through Air Rifts by Crucia have halted the flow of mead throughout the land, leaving the satyr much more dry than he’d prefer to be. Blaming the holidays instead of Cruxia, Atrophinius has begun tearing down the Yule decorations and generally ruining Telaran good will.

How will Yule end? Will the good little Guardians and Defiants of Telara receive holiday gifts or will they be left with little more than coal and Treant leaves?

The heroes of the land must light candles, give Fae Wassail to a certain satyr and conquer invasions to save Yule from Cruxia’s plans. 

For more on RIFT, be sure to check out Telarapedia and the official RIFT homepage at http://www.riftgame.com/. The Fae Yule event is going on now, so head on over and check it out!

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