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Curse Interviews Todd Harris of SMITE

At PAX East, Pico interviews Todd Harris, Co-Founder and COO of Hi-Rez Studios. Todd tells us about the upcoming Beta release of SMITE, including details on gameplay, never before seen God characters, and the date of the Beta release.

“As a studio and as gamers, we love competitive multi-player games that reward teamwork and strategy”, says Todd Harris, Hi-Rez Studios COO. “With SMITE, we draw inspiration from DoTA-style RTS titles, but leverage the Unreal 3 Engine to introduce original action oriented combat mechanics, great graphics, and a mythology-themed setting. These session-based games depend upon balanced class design, sophisticated stat-tracking, and matchmaking functionality.

These are features we understand well from Global Agenda and our studio is excited to progress team-oriented PvP in new and original directions with SMITE. At this point we already have a really fun playable version of SMITE and we look forward to sharing additional details about the project in the coming months”

 SMITE is a new, upcoming free-to-play online battleground between gods. Players will be able to choose from several mythologies' worth of gods to play, join session-based arena combat, and use custom powers and team tactics against other player-controlled gods and non-player controlled minions.

For more information, visit https://account.hirezstudios.com/smitegame/.

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