Darth Hater's Exclusive Interview With BioWare's Cory Butler

Last week at New York Comic-Con (NYCC), the team at Darth Hater was able to sit down and chat with BioWare's Cory Butler. Cory is  currently working as the Live Producer on Star Wars: The Old Republic.

In the interview, Baelor from Darth Hater talks about BioWare's experience at NYCC, their decision on where to setup data servers for the game and much more. Below you'll find a snippet of the article, but be sure to check out the full transcript at the link provided at the bottom of this post.

You recently announced targeted testing in non-launch regions like New Zealand and Australia. Can you elaborate on the reasons and goals behind the opening of testing to those regions?

Not in too much detail. We are always interested in seeing how the game is performing around the world. We are going to keep testing and testing the game in lots of different places.

Are there any other regions you are evaluating to starting testing in at this current time?

Oh sure. All sorts of regions.

BioWare has previously stated that there will not be a server or data center in the central US. Can you give us some insight regarding that? What led to that decision? And address any concerns by some guilds that have members on both coasts that might be concerned about potential latency and time zone issues?

Yeah, we have our east coast and west coast data centers, and then our European data centers. That just seemed like the right plan to do, and it's actually been working out really well for us. Through the testing program we're kind of kicking the tires on all those servers and everything is working really well. I don't think latency should be an issue for anybody on the east, west coast, or central areas.

Not too long ago BioWare began the second phase of the pre-launch guild system that consists of guild alliances and adversaries. Can you describe what you are seeing in terms of this feature and what approach you are taking to balancing server population?

Yeah, as far as what we are seeing, everybody is really excited about it. We are seeing a lot of registrations, seeing people getting their adversaries and allies lined up now. With server populations it's something that we monitor really closely. We just kind of tweak the dials, turn the knobs accordingly. It is something that we are hyper-aware of, to keep it at just that sweet spot.

The full transcript can be found at http://darthhater.com/ as well as the most in-depth Star Wars: The Old Republic content on the Internet.

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