Today, Blizzard released the second patch for the SC2 Beta, just a day after the first Patch was released. However, this patch is purely Balance Changes, as opposed to yesterday's which also contained some Bug Fixes. It seems like Blizzard is taking a step in the right direction in regards to Balancing the game, atrying to get it taken care of right off the bat.
StarCraft II Beta Patch 2 (version 0.4.0.14133)
The latest patch notes can always be found on the StarCraft II Beta General Discussion forum.
Balance Changes
- Terran
- Banshee
- Cloak: This ability no longer requires Fusion Core to research.
- Barracks
- The build time for this building has decreased from 65 to 60.
- Factory
- The build time for this building has decreased from 65 to 60.
- Reactor
- The build time for this building has decreased from 40 to 25.
- Reaper
- The build time for this unit has increased from 30 to 40.
- Nitro Boost: The build time for this upgrade has increased from 90 to 100.
- Starport
- The build time for this building has decreased from 55 to 50.
- Tech Lab
- The build time for this building has decreased from 30 to 25.
- Protoss
- Mothership
- The build time for this unit has increased from 120 to 160.
- The food cost of this unit has increased from 6 to 8.
- The number of shots fired by this unit has decreased from 8 to 6.
- The shield of this unit has decreased from 400 to 350.
- The health of this unit has decreased from 400 to 350.
- The acceleration of this unit has decreased from 1.3125 to 0.3125.
- The deceleration of this unit has increased from 0 to 1.
- Nexus
- Chrono Boost: The duration of this ability has decreased from 30 to 20.
- Zerg
- Corruptor
- The damage done by this unit has increased from 12 (+8 massive) to 12 (+10 massive).
Comments
Protoss is still very strong mid-game if Sentries are used properly, but the nerf to the Mothership should help out late quite a bit.