The Razer Spectre, Razer Marauder and Razer Banshee are all packed with features designed to enhance gamers’ play experience. All of the Razer StarCraft II gaming peripherals feature an APM (Actions-Per-Minute) Lighting System that provides the gamer with feedback on performance, providing a fully integrated gaming experience that responds directly to the player’s performance and speed. Each peripheral also features a gaming-optimized design with an emphasis on portability for tournament play, and is stylized with design elements from the StarCraft universe.
These revolutionary peripherals are all built to help you perform better in-game. The brand new Lighting System is done by the effective APM Starcraft II measures ingame and is then drawn from the Razor devices to change the light accordingly. Not only does it change due to your current APM, but it also draws important game information, like a unit being built, or your base being attacked. Each of the different alerts can also be adjusted to any color of your choosing via their own Control Panel. By Default, a Low APM Situation (Building up Economy) is lit Green, a Medium APM Situation (Small Fights and Harassing) is lit Yellow, and a High APM Situation (Multiple Fights requiring both Micro and Macro) is lit Red. As far as Game Alerts go, the default for a Standard Game Situation is Blue, while your Base being attacked is Red. Again, these are adjustable to your liking.
To view more information and the full press release, see Razor's SC2 Website.