The most recent Stargate Worlds IRC chat transcript is now available. There was over 400 questions asked, pretty impressive!
In total, we had over 400 questions asked, yes four hundred questions asked! If we had more time, we would have had numerous more answered. Many thanks to CME and Aruspex mainly for this event happening. There were over 220 users at peak in the channel, and had a total of near 500 joins to the channel of other gamers wanting to watch the event. There were in total of 12, if not more developers in the chat room during and after the developer chat.
<QuestionServ> [AHC]Feign asks: What part do you play in developing the game?
<CME_Aruspex> I'm a Systems Designer for Stargate Worlds - that means I come up with the underlying rules and balancing for the game itself. The areas where I work the most is in Crafting, Mini-games, the in-game Economy, Social systems like chat and guilds, and some of the stuff on the Archetypes like Archaeologist. And inappropriate capitalization.
<QuestionServ> Shan asks: What's your favorite bug that made it into live or shall we say favorite thing that had unpredictable side effects
<CME_Aruspex> Hi Shan, I had a NPC in Vanguard who told you a puzzle. If you answered incorrectly, he killed you. The bug was I made a pre-condition incorrectly, and instead of killing you if you answered wrong, he would kill you if you hailed him. He also would wave at you if you hailed him, before you died. I had a lot of fun watching players run up to him and croak. We patched it pretty quickly, but I will always love my NPC who death-touched just for saying "Hi."
<QuestionServ> Shan asks: What motivated you to turn to the gaming industry when you decided to change career?
<CME_Aruspex> Good question, Shan! I used to be a science and PE teacher, but needed a new career. I've always been a gaming geek, and have always loved changing the rules on games that I played, so I thought this would be an easy enough career to jump into.
Check out the rest of the long developer chat transcript here.