Good news, the dev team is working hard to produce a good game!
Here is a small list of upcoming thing found on the Beta Forum. While not final, it's should please alot of players!
--- Author: CuppaJo, Chief Community Officer on the RGTR Beta Board.
These are still on dev and will require further testing... but just an FYI.
- Increase range of Controlled Fission to 60m (from 20m)
- Increase range of Explosive Nanites to 60m (from 20m)
- Improved Crab Mine explosion damage by 50%
- Increased Crab Mine run speed by 100%
- Increased Shield Extender duration to 2 min with a 3 minute reuse
- Improved Stealth for Stealth Armor to 2% per pump per piece
- Improved Power Regen Aura for Mech Armor to 2% per pump per piece
- Increased range on Hortimonculous to 20m
- Increasing the time on reanimated corpses
- Increasing the damage done by corpse explosion by 4 times and increasing radius
- Bio Augmentation will have a 4 minute timer and a 5 minute cool down
- Increasing the damage on carpet bombing
- Nerfing Lightbender damage
- Nerfing Forean Machina damage
- Nerfing Hominis machina damage
- Nefing Treemite damage
Other knowns we are working on:
- Reinforcements suck (they just kinda sit there, don’t do a lot of damage, etc.)