WotLK Itemization - Level 80 Items #2
Here is another batch of newly discovered items, check out the complete list (daily updated).
- Wands - Ancient Measuring Rod
- Two-Handed Weapons - Hewn Sparring Quarterstaff
- Amulet - Chaotic Spiral Amulet
- Ring - Dragonflight Great-Ring
- Cloak - Cape of Seething Steam
- Cloth - Mantle of Electrical Charges, Thundercloud Grasps
- Leather - Wristguards of Verdant Recovery
- Mail - Kilt of Molten Golems
- Plate - Pauldrons of the Lightning Revenant, Arcane-Shielded Helm, Rift Striders
PTR forums just got cleaned, meaning PTR 3.0 isn't that far.
PTR - 3.0 & classes
None of the classes are done. They are still being iterated on. 3.0 will be on the PTR's soon. There is still a lot of testing before 3.0 would go live to public servers. If you look back at past patches, we've had patches on the PTR for over 2 months before. (src)
Achievements will be a part of the live 3.0 patch
Originally, the answer was no. We were going to wait until Northrend opened. But we will most likely put the system live for 3.0. This could of course change but the current leaning is to put the system live with 3.0. (src)
WotLK Beta - Blue Posts
08/26 - Storm Peaks open
Well I'm flying through it now without No Man's Land, so yeah it does seem to be up. (src)
US Beta Realms - Stability issues
We're currently investigating some server stability issues that have started occuring since we unlocked Storm Peaks. These issues are affecting both Northrend and Lich King servers. We hope to have these addressed within the next few updates. In the meantime, the more you play, the more it will help us narrow down what the problem is. (src)
Feats of Strenght & Realm Firsts
Realm Firsts are implemented in the next beta build although they will be slightly broken due to the fact that we have data issues with existing beta testers. For now, here's the list. We'll probably add more.
Realm First to 80
Realm First to 80
Realm First to 80
Realm first to 450
Realm First 10/25 end-boss kills
Keep in mind, this will be broken on beta realms slightly. For example, in the current build, Realm First Mage to 80 is actually implemented. Well, Daelo, our Lead Encounter Designer, was testing something and leveled a Mage to 80 instantly and got the achievement for the server. On live realms, this will never happen. On live realms, all blizzard employee accounts are not counted toward server-firsts. But this part of the technology was not yet implemented.
Also, when those Realm First achievements go live, they won't be accurate on the beta realms. But on live realms, the data will be pure and the information will display correctly.
Something to note about Realm Firsts:
A Realm First window stays open for 1 minute after initial completion of the Feat Of Strength. This means if 25 people kill Malygos as a Realm First, they'll all get credit. But what this also means is that if two players reach level 80 within a minute of each other, they will both get credit as well. (src)
Flying in Dalaran
For the time being, it is intended that you cannot fly within the city of Dalaran. We want you to be able to fly into Dalaran and fly out of Dalaran (via mounting at the flying landing or in the sewer pipe) but we don't want people flying around the city streets. We do want people to be able to mount on their ground mounts in the city (but not indoors).
This isn't entirely set up properly yet and not all things are working. Most of this will be implemented over the coming weeks. If it's horrible, we'll change it. But that's what we're trying out right now.
A big complaint of Shattrath was that it did not feel like a city. A goal of Dalaran was to re-capture the bustling street feel of places like Stormwind and Orgrimmar. Flying mounts work contrary to this goal. (src)
We don't have any current plans to remove the ability to get the Netherdrakes in Outland, we'll let you know if anything changes. (src)
Typhoon - It's not finished, no. We're still working on the new graphic for it, and also considering a different design path for it. (src)
Upcoming Penance changes
Some changes to Penance are incoming:
- The first tick will be virtually instant (so overall the channel is now 2 seconds, not 3)
- The mana cost has been cut roughly in half.
- There's a new Discipline talent that will make it more interesting (src)
Demonic Circle - The looping and sound issues will be fixed soon, as well as some other random bugs with the ability. (src)
Intensify Rage and Precision switched places in the talent tree
As you expressed it Intensify Rage is required for PvP. Therefore Precision and Intensify Rage have now switched places in the talent tree. We want this to be something that a furry warrior has access to without making arms warriors feel they have to have it to be functional. (src)
WoW Comic Contest: Honorable Mentions
Here is the next honorable mention from this month's Blizzard comic contest submissions.