Lake Wintergrasp is available for testing (not fully implemented yet), you can kill players, control combat vehicles and destroy buildings with them (below all vehicles and their abilities).
Blacksmtihing: New Epic Recipes
Jewelcrafting: New Meta Gems
New Dalaran and Sewers (The Underbelly) Maps
New Storm Peaks Map
Naxxramas Tank Shield & Naxxramas Healer Shield can be bought in Dalaran
Icebound Fortitude available at 62 (was 72)
Unholy Presence Buffed
Warrior: New cooldowns (Shield Wall, Recklessness, Retaliation no longer share cooldown)
Undocumented Class Changes
All talent trees have been reworked, check out the new DK trees.
- Feral Instinct swipe damage increased by 10/20/30% (old: 5/10/15%)
- Infected Wounds stats changed: It reduces attack speed by 4% (old: 3%)
- Savage Fury: Maul and Mangle are now affected by this talent.
- Omen of Clarity description changed: This talent is triggered by "spells and autoattacks" (old: spells and attacks).
- Tier 11 talent Beast Mastery is no longer in [NYI] status, you can now test it.
- Chimera Shot mana cost was reduced from 540 to 375, and it now deals 150% weapon damage (old: 30%).
- Savage Strikes: Counterattack is now affected by this ability.
- Holy Guidance description changed: It's now increasing spell power instead of spell damage and healing.
- Illumination changed: After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell you have a 20/40/60/80/100% chance to gain mana equal to 60% of the base cost of the spell. (old version: After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell you gain mana equal to 60% of the base cost of the spell).
- Divine Guardian description changed: Divine protection is no longer affected by this talent.
- Hammer of the Righteous description changed: Hammer the current target and up to 2 additional nearby targets, causing weapon damage as Holy damage. This ability causes high threat. (old version: Hammer the current target and up to 2 additional nearby targets, causing 100% of weapon damage as Holy damage. This ability causes high threat.)
- Sacred Duty: Divine Protection is now affected by this talent, in addition to Divine Shield.
- Crusader Strike is no longer refreshing all Judgements on the target
- Honor among Thieves description changed: When anyone in your group critically hits with a damage or healing spell or ability, you have a 33/66/100% (old: 100% for all ranks) chance to gain a combo point on your current target.
- Bloodletting is now only 2 ranks for 25/50% increase on rend/bloodbath
- Deep wounds is now tier 3, with impale pre-requisite. Deals 48% damage over 6 seconds now instead of 60% over 12 seconds
- Unrelenting Assault moved to tier 7
- Trauma no longer has a pre-requisite
- Blood Frenzy moved to tier 9