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WoW hits the big 10,000,000

World of Warcraft has finally done it. Blizzard Entertainment has reported that the hit MMORPG, World of Warcraft, has hit 10,000,000 (ten million) subscribers world wide. This is a massive milestone for not only Blizzard but also the MMO world.

Currently the world markets are looking typical, with Asia boasting the biggest share of the total, coming in at 5.5 million subscribers. North America has 2.5 million and Europe has the smallest percentage with 2 million. This comes directly after the holiday season, which Blizzard is holding responsible for this new number claiming that many new players came to the world of Azeroth and many old players returned in waiting for Wrath of the Lich King.

World of Warcraft has now cemented itself as one of the most popular video games in history as well as the most played Western MMO in the World.

The question now is will Wrath of the Lich King gain Blizzard another 1,000,000 subscribers by this time next year? We will have to wait and see... Perhaps this could be the last time we see World of Warcraft breaking records.

Comments

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  • #1

    I'm glad for WoW gaining even more users. Currently this MMORPG got best atmospehere then other ones I tyed myself. And I'm don't care about BLizzard's monopoly on MMO market. If any new RPG appear just like another MMORPG it is ok. But EVERY MMORPG developer said their game will beat WOW so hard so noone will play WoW as soon as their one will be released (like Conan, W40k online).And I'm pretty happy that they all will fail. Like Lord of the RIngs Online did.

  • #2

    Well I don't particularly like the idea, but congrats blizzard, here's the reason btw why i don't like the idea:

    Blizzard will soon be running a monopoly, meaning other really really good game makers wouldn't bother with the MMORPG business because of the huge competition and it would be hard to enter the market with the rpgs out there already.

    Secondly, they won't try as hard because there's no real competition, meaning even poorer help and support than we already have.

    Thirdly, blizzard really should start thinking about lowering the prices, are they dumb or something? I can guarantee at least an extra 2 million people would join WoW if they lowered prices to around £5 a month (not sure what that is in dollars sorry, but it's around 7.5 euro estimate) I know running the game business may cost a lot, but the profit margin here is unbeleivable. I mean at least Bill gates gives around $50,000,000 to charities to help the poor, blizzard probably buys a load of 'hot pockets' for their staff.

    Basically, over 10 million accounts now, no need for the ridiculous price anymore, and it isn't as entertaining as other games, Call of duty 4 online is better imo and a lot cheaper.

    Not saying WoW is a bad game or anything, it's great, but I'd certainly like to see some other games competing against blizzard so blizzard actually fixes bugs and the unbalance with arena classes. If we all went on strike we'd force blizz to lower the prices, blizzard NEEDS us, so basically, we can control them, let's organise a strike :)

  • #3

    it's 10 mil subscribers=$150mil ,Congrats.^ ^
    5.5+2.5+2+...=10? the number is all correct?
    welcome to my blog http://wowup.blogspot.com

  • #4

    it's 10 mil subscribers=$150mil ,Congrats.^ ^
    5.5+2.5+2+...=10? the number is all correct?
    welcome to my blog http://wowup.blogspot.com

  • #5

    The article reads: "10,000,000 million subscribers world wide".
    Shouldn't it be "10,000,000" or "ten million" ?

  • #6

    Actually, the profit is the only thing that matters. I don't know how much profit they are making. Neither do you. The fact is that Blizzard knows that the people griping and complaining about all the little crap that people are griping and complaining about make up the minority of their user base. Most of their base just plays WoW for the fun distraction that it is. Maybe they will fix all this PVP crap. Maybe they won't. I won't care because the PVE aspect (not raiding, just questing in the world and running through dungeons) is where WoW truly shines.

  • #7

    According to my quick count, there are 223 US servers, and 236 European servers. So if the numbers are correct, the European realms are overall more sparsely populated. Just dividing these, you get average 11211 accounts per US realm, and 8475 accounts per European realm.

  • #8

    BUT NOTE - Blizzard is not saying that 10.000.000 players are paying for this game at this point. They are saying that 10.000.000 accounts have been payed for since the game started. That is a WHOLE diffrent thing. And tbh - if the expensive adverts did not get them 1 million more subs - then lol.

  • #9

    I find it quite sad that Blizzard brings out a statement like this when at the same time about 2 millions of those subscriber (note not players) have been exploiding the PVP BG content for the past month without no reaction. Now Blizzard is reacting, failing to see that the dmg is already done. There are litterally millions of items in the game now that were cheated out of it. And its the honest real players that are suffering.

    Secondly - the really unbalanced Arena system is not getting fast enough reaction from Blizzard. There are now about 2 months since players realised the huge advance the CC players have in there. Not to mention the CC clases that have no counter like druids. At the same time BLizzard have been counting numbers instead of quickly fixing these issues.

    This totally unbalanced Arena and free PVP epix is at this point bringing out huge unbalance in the overall gameplay for the game. That should be the big news from Blizzard.

    I truely hope another MMORPG will be able to challence Blizzard at this point. Cause as of this point they are just taking longer and longer time reacting to obvious cheats, unbalance and expoids. And that is not what honest real players are after.

  • #10

    True...

    Then again, i play WoW on a daily basis, and too much of it if you ask me, but i might add, that i played all mmo's out there, and crawl back to WoW due to my friends are too damn stubborn to play anything else since its their first mmo ;)

    But i might add that the good thing about wow, looked from a experienced mmo players eyes, i might say the sucess is huge, due to the game beeing so easy to play, i mean come on, 10 year olds play it since its so darn easy :)

    Its not like Everquest or Vanguard or something like that :)

    But nice to see them break the 10mill milepole, and the Asian community has so high numbers most likely due to the gold farming companies :)

  • #11

    Don't confuse the issue here, guys.

    The exact amount of profit is irrelevent as are the pay schemes. Furthermore, the quality of WoW in relation to other MMOs as well as the workplace efficiency of adding new staff members are also irrelevent. Kody, even at a modest $50 million/month estimate for US/EU subscribers, I would not expect Blizzard to add "two or three" people to the development pool for WoW. I would expect them to add a team of the best of the best game developers that money can buy.

    Point being, we, as customers, know that Blizzard is making money hand over foot with just this one MMO. In fact, I would venture that WoW could pay for most of Blizzard's other gaming ventures if they were to suddenly go free to play. We know Blizz has the financial resources to take this game leaps and bounds forward, but yet we can expect a 2 YEAR delay between expansion packs? Give me a break.

  • #12

    Also, one should mention that Asian pay schemes are nothing like the monthly fees we have in America and Europe. In Asian countries, they pay per hour if I remember correctly. Also, Blizzard contracted out the control of the WoW Asian "entity" to a 3rd party. I can't remember the details exactly, but it's something to keep in mind since the Asian populace of WoW makes up over half the subscribers so using those numbers is possibly quite off base.

  • #13

    nice one blizz. But only 2 million in europe? dosent sound mutch to me.

  • #14

    if their taking in 150 million a month i think they can afford to pay someone to admin av's. To be honest right now av has the largest number of exploiters this game has ever seen. i'd rather deal with gold farmers then have to be in a av where only 20 people are currently playing and the other 20 are just sitting in the cave >_> i know their making improvements to fix this problem but they need to do it faster because by the time they do something about it...all the people afking and using bots will have what they want and have gotten away with it.

    i can deal with someone using their hard earned money to pay for something but i don't really approve of someone downloading some free bot then letting it farm them honor something which they don't deserve. And the rest of us suffer in av's because of it. bleh i'll stop ranting now

  • #15

    And WoW would still be the most played P2P MMO in the Western World. I don't think they'd care too much :-)

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