The 2.0.6 Public Test Realm is now live!
You can begin downloading the PTR client and *copying characters at the following link: https://www.worldofwarcraft.com/ptr/
Please be sure to take any discussion of the PTR to the Test Realm Forum here: http://forums.worldofwarcraft.com/board.html?forumId=11572&sid=1
- PTR Character copies are planned to become available at 12:01 AM PST January 21.
The latest patch notes can always be found at http://worldofwarcraft.com/patchnotes/
Hunters * "Silencing Shot" now does only 50% of weapon damage instead of 75%. * The base damage for "Arcane Shot" has been reduced by about 9% and the bonus damage from ranged attack power reduced from 20% to 15%. * The bonus damage for "Barrage" is now 4/8/12% for ranks 1/2/3. * The bonus damage for "Improved Barrage" is now 4/8/12% for ranks 1/2/3.
Mages * Each rank of "Improved Fireball" now reduces your spell damage coefficient by 2%. * Each rank of "Improved Frostbolt" now reduces your spell damage coefficient by 2%. * "Counterspell" no longer triggers the global cooldown. * "Mana Shield" now absorbs magical damage as well as physical damage.
Priests * The bonus coefficient for "Shadow Word: Pain" has been reduced by about 9%. This should result in about 5% less damage done by "Shadow Word: Pain" for the typical priest.
Bug Fixes * The "Frozen Shadoweave Boots" will now properly increase shadow damage. * Players will no longer lose control of their character if they tryto talk to an NPC while mobs are aggro on them. * The /equip command will now work on pieces of gear that are not in your primary bag. * Fixed an issue that was causing some players to disconnect in Hellfire Citadel:Blood Furnace. * The "Corruptor" 4 piece set bonus will now be properly applied. * The Legion Fel Cannons at Forge Camp Anger in Blades Edge will now properly spawn above ground. * The Arena queue tooltip will now show the arena that the player is queued for. * Fixed an error that was causing players to disconnect if they tried to socket a gem that had been gift wrapped. * Fixed an error that was causing players to disconnect forming a party with other members in the same area. * Pet icons will now properly update in the Stables window.Improved the robustness of the pet action bar display. It is now less likely to be accidentally blocked by addons. * Players will no longer hear the gong sound repeated after initially joining a queue for the battlegrounds. * Having a group invite declined while queued via "Looking for More" will no longer remove you from the queue. * Nethershards will no longer cost honor to purchase but will cost gold instead. * Players will no longer be given access to both quest lines followingthe Declaration of Allegiance to the Scryers or Aldor in Shattrath City.
Comments
Well I'm glad to finally see PvP hunters nerfed in their MM tree. It's about friggin' time. Richyrules, locks were nerfed with 2.0.3. And Rupilius - magi were beefed up, not nerfed so much. I can't tell you how many times I've been annoyed that my mana shield won't protect from spell damage.
kk now what is with all the nerfs to hunters! why does it seem that warlocks will never get nerfed i mean im a PvE hunter but damn i go to PVP sometimes and i get 5 curses on me and i die before i can get the warlock to a quarter health! i want patch 2.0 back where i could actually be useful in raids and not have to sit back and spam tranq shot. its stupid how hunters are suppose to be a DPS class and they are making us a waste of time class that are only good for one thing TRANQ shot i mean my AP aura is good but it doesnt make up for my lack of DMG seriously if there gonna nerf hunters anymore and mess around with the game they should atleast make it fair and in my eyes they arent doing that!
Dear PvP users:
Stop whinning! i'm a hunter that does PvE, i don't care if you go in greens with -20 stammina and get instakilled with a silly arcane shot. Learn to live with it in the same way i have to stand those arcane/fire mages with an iwin button, affliction warlocks and unholy paladins when i do casual PvP. I only want to do decent damage in PvE and feel useful in raids, i don't want to see again that pre-2.0 patchwerk were prot warriors were on par with hunters.
Yours trully. Dranor of Zul'Jin-EU
Yeah.. Let's work our way back to the position where guilds only took along hunters to tranq mobs.
Heaven forbid a damage dealing class should deal damage...
I'm getting sick of PvP whiners messing up the class for PvE usage.
When will Blizz bother fix Survival hunters after they broke them in 2.0 compared to other specs?
yay! for hunter nerfs! boo! for mage's dmg nerf.. rank 5 improved bolt means 10% decrease in dmg!!! wth!!!! T.T
Oh look, another priest nerf. Situation normal.
you called that nerfed?
Mages nerfed as well. Hopefully lock's Bane won't be nerfed in the same way....
guess all the hunter nerf crying paid off
Premade level 70's would be awesome. :P