
The development team at Wargaming.net working on World of Warplanes, their upcoming aerial-combat based MMO, have taken to the forums to answer a host of fan-submitted questions.
The Q&A is an amazing chance for fans of Wargaming.net's previous MMO World of Tanks to get some insider information on the upcoming World of Warplanes. Take a look at an excerpt from the developer Q&A below:
Will planes be able to stall? for example if one plane climbs strait up and another tries to follow it, the one that stalls first is the one that dies, difference if engine type means difference in stall speed/height.
Yes of course. After the stall aircraft will dive. Spin is not reproduced.
Will players using Joysticks and other controls have any kind of advantage over other players using keyboard and mouse? Or will it simply be preference?We hope it will simply be the personal preference. We work much to prevent any advantage of using any types of controls.
Will the fight start with the planes in the air or will we have to take off from a runway, if we do have to take off from a runway will we are able to land again? either to get repairs or ammo ? WWII planes i believe never really had that much ammo on them.Aircraft will be spawned in the air at the beginning of the battle. As an option, you will be able to land the aircraft at the end of the battle and successful landing will give you additional experience. Unsuccessful landing will break the plane and will cost repairing.
How far will we be able to see? like in WoT tanks just don’t show up until they have been spotted or however it works, but in WoWP id like to be able to see all the planes even from one end of the map to the other, but they only show up with a tag when in close, so I’d be able to see all the planes right from the start but they'd only be dots on the screen, and things like cloud can cover them, or being close to the ground would make them hard to see... or will they just not show up at all until close enough?View range of aircraft will depend on aircraft specifications (open/closed cockpit, glass transparency, crew skills, etc. And yes, visibility depends on clouds and sunlight direction.
Check out the full developer Q&A over at the official World of Warplanes forums at http://forum.worldofwarplanes.com/.
Comments
GAHH Enough of the "world of" game titles. Seriously you won't gain any respect at all by naming your game world of ____
Nobody took world of tanks seriously and nobody will take you seriously. come up with an original decent name, and stop blatenly copying people.
Hmm, 18 million people seem to have taken it seriously. :)
Yup. Pretty wrong on this one.
I guess it's just me that is really really fed up with "world of" blank.