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AutoSave
- 0 Likes
- Minecraft
- 2,389 Monthly Downloads
- Supports: CB 1.0.1-R1
- 127,351 Total Downloads
- Updated 01/19/2012
- Created 08/25/2011
- 7 Favorites
- Project Site
- Release Type: Inactive
- License: GNU General Public License version 2 (GPLv2)
- Newest File: v3.0.0dev-b26
About AutoSave
AutoSave - Automatic World Saves
AutoSave IS NO LONGER UPDATED AND DOES NOT WORK
Yup...time to move on people. Seriously...don't ask. Want to continue AutoSave? Feel free! The source code in all its awesome glory is available on Github so go grab it and no complaining! Or you could just learn how to program and also...no complaining.
AutoSave is meant to provide a simple method to automatically save your world at a defined interval! This plugin ONLY saves to the proper world directories within the Minecraft server. It is not a backup plugin, it is meant to increase persistence and reduce the affects of a server crash.
How does AutoSave work?
AutoSave works in the background on a server. The plugin ONLY performs a save on all the Worlds and Players on your server. It does not perform backups. Why would you want this? It makes it easier to ensure your world is saved frequently enough that a crash will have only small effects upon your players!
Features
- Performs a world saves (same as save-all on console)
- Repeats the above at user defined interval!
- Warning messages
- Multi-World Support
- Configurable messages
- Option to disable broadcast message
Reporting
AutoSave reports minimal anonymous data to provide general usage tracking. No personal or server information is ever transmitted. The following data is provided:
- Plugin Name (this will always be AutoSave)
- Plugin Version
- Bukkit Version (the full Bukkit version string)
- Operating System
- Name
- Version
- Architecture
- Java Version
This data helps me understand the environments in which AutoSave is used within, however you are more than welcome to disable it, either via "var.report" in the configuration file, or "save report [off|on]" from console.
Problems?
Bug?
If you've found a bug, please report it via a Ticket and provide full details. Any bug reports that are not complete or are not reproducible will be closed. Please provide as much detail as possible!
Suggestions?
Need, want, or desire a feature not currently in AutoSave? If so, please fill out a Ticket and provide full details. Please remember that not all suggestions will be implemented and how they are implemented is up to the developer. Alternatively you can create a fork of AutoSave on Github and submit a Pull Request with your changes!
Need Help?
If your having issues with AutoSave that are not bugs, make a thread in our forum.
Important Links
- Commands
- Performance
- Configuration File
- Frequently Asked Questions
- Changelog
- Github
- Development Builds
AutoSave IS NO LONGER UPDATED AND DOES NOT WORK
Yup...time to move on people. Seriously...don't ask. Want to continue AutoSave? Feel free! The source code in all its awesome glory is available on Github so go grab it and no complaining! Or you could just learn how to program and also...no complaining.
Release of version 3.0.0 - Infinite loop is fixed - Updated to use new 1.1 variables names - Fewer creepers in the code
| File Name | Release Type | Game Version | Downloads | Date |
|---|---|---|---|---|
| v3.0.0dev-b26 | Release | CB 1.0.1-R1 | 135,376 | 01/19/2012 |
| v2.0.1 | Release | CB 1060 | 61,588 | 08/25/2011 |
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