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MagicSpells
- 1 Like
- Minecraft
- 4,657 Monthly Downloads
- Supports: CB 1.5.1-R0.1
- 162,068 Total Downloads
- Updated 04/08/2013
- Created 08/25/2011
- 14 Favorites
- Project Site
- Comments
- Release Type: Release
- License: GNU General Public License version 3 (GPLv3)
- Newest File: v2.14
About MagicSpells
MagicSpells is a Minecraft Bukkit plugin that creates magic spells your players can use. Its main purpose is to give your players access to certain abilities that you might not want to give them unlimited access to. However, instead of just giving them access to boring commands, they instead get more interesting spells. Each spell can be configured in many ways:
- Reagent costs (the cost of using the spell, including items, mana, health, hunger, experience, and item durability)
- Cooldowns (the amount of time a player must wait between uses)
- Durations (how long certain effects last)
- Ranges (how far away spells can be used from their target)
- Many more options, depending on the spell
Spells can be cast by using the /cast command, swinging a configurable wand item, or both. It's also possible to have them triggered from other actions the player may take. It's all customizable.
Usage
Before a player can cast a spell, they must already know it. There are several ways a player can learn a spell:
- Taught with the teach spell
- Learned from a spellbook
- Learned from a tome
- Gained from a grant permission
- Purchased from a shop
- Being a server op (they know all spells) For example, a server op can teach Bob the blink spell by typing: ''/cast teach bob blink''.
Once a spell is learned, it can be cast either by using the ''/cast'' command or by using a wand item. Now that Bob knows the blink spell, he can either cast it by command, by typing ''/cast blink'', or he can cast it with a wand item. To select the spell, he holds the wand in his hand and right clicks. Right clicking will cycle through any spells assigned to the item he is holding. When he has the one he wants, he left clicks to cast.
If Bob does not have the required reagents for the spell, or if he has cast it recently and it is still on cooldown, he will not be able to cast the spell and will instead receive an error message.
If mana is enabled, a player can use the ''/mana'' command to see how much mana they currently have. Mana can also be configured so it is displayed on the experience bar.
Useful Links
- Source
- Development Builds (CI)
- Disclaimer: Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
Frequently Asked Questions
Help me! Why isn't it working?
If - after reading through the information available on this website - you can't figure out why something isn't working, please take the time to submit a proper help request. You can post your request either on the Bukkit Forums thread or in the MagicSpells forum. You should provide the following information:
- The CraftBukkit version you're using.
- The MagicSpells version you're using.
- Which permissions plugin (if any) you are using.
- The error in the console, if there is one.
- Your config file(s). Please don't put them directly into the post, use a service like http://pastebin.com and just post the link here.
But I need help urgently!
You can try joining the IRC channel #magicspells on EsperNet.
It says I need reagents whenever I cast a spell! Where do I get reagents?
One of the main ideas behind this plugin is to give players cool abilities, but with a cost. The reagents are the spell's cost. This can be configured in the config.yml file individually for every spell. The config option name is "cost". You can also give yourself the magicspells.noreagents permission node.
Why can't my players cast spells? Why does it say "You cannot cast that spell right now" when I try to cast any spell?
Please make sure your permissions are all set up correctly. Look at the permission page for more information. This is usually caused when you are missing magicspells.cast permissions.
Why can't I target players with spells?
There are two main reasons this occurs. Most targetable spells have a target-players option that usually defaults to false. You will need to change this to true to be able to target players with spells. Also make sure your players don't have the magicspells.notarget permission node.
Why don't temporary permissions work with WorldEdit/WorldGuard/CommandBook?
Open the wepif.yml file in your server's root folder. In the section under resolvers, remove all of the entries except DinnerPermsResolver. Then restart your server and see if it works now.
I have a great spell idea! Will you add it?
Please tell me about it by posting in the spell request forum! I can't guarantee that I'll make it, but if it's a feasible idea, I'll definitely consider it. I'm always looking for new spell ideas. Note that I may not respond directly to your idea, but I always read the suggestions.
I know some Java, can I write my own spells?
Yes, you can! Please look at this custom spell creation guide to learn how.
I've found a bug! What do I do?
Please submit a ticket! Please include your CraftBukkit build number, any error in the console, the situation that caused the error (if known), and if you think it's applicable, the list of plugins you use.
Videos
Upcoming Changes
Version 2.14
- Updated to 1.5.1
- Added particle effects
- Added 'duration', 'nameplate-text', and 'use-caster-name' options to SpawnMonsterSpell
- Added 'block-chat-output' and 'str-blocked-output' options to ExternalCommandSpell
- Added 'prevent-blocks', 'spell-on-land', and 'apply-spell-power-to-velocity' options to ThrowBlockSpell
- Added 'apply-spell-power-to-velocity' option to ProjectileSpell
- Added 'min-range' option to all targeted spells
- Various improvements and bug fixes
Recent Changes
Version 2.13
- Updated for compatibility with CB 1.4.7
- Added general enable-new-spell-handling option; if it is enabled:
- This is an experiment, and is still a work in progress
- Spells are now cycled with sneak+scroll rather than right click
- General options are available: cast-with-left-click (default true), cast-with-right-click (default false)
- Spell options are available: cast-with-left-click and cast-with-right-click
Version 2.12
- Updated for compatibility with CB 1.4.5-R1.0 and CB 1.4.6-R0.1
- Scrolls and tomes have been changed yet again, and are not backwards compatible (sorry about that, but some Bukkit changes made it practically required)
- Added the fireworks spell effect (requires 1.4.6)
You can also view the complete change log.
- Updated to 1.5.1
- Added particle effects
- Added 'duration', 'nameplate-text', and 'use-caster-name' options to SpawnMonsterSpell
- Added 'block-chat-output' and 'str-blocked-output' options to ExternalCommandSpell
- Added 'prevent-blocks', 'spell-on-land', and 'apply-spell-power-to-velocity' options to ThrowBlockSpell
- Added 'apply-spell-power-to-velocity' option to ProjectileSpell
- Added 'min-range' option to all targeted spells
- Various improvements and bug fixes
| File Name | Release Type | Game Version | Downloads | Date |
|---|---|---|---|---|
| v2.14 | Release | CB 1.5.1-R0.1 | 8,046 | 04/08/2013 |
| v2.13.1 | Release | CB 1.4.7-R1.0 | 11,963 | 02/04/2013 |
| v2.13 | Release | CB 1.4.7-R1.0 | 1,714 | 02/01/2013 |
| v2.12 | Release | CB 1.4.6-R0.3 | 6,475 | 12/31/2012 |
| v2.11 | Release | CB 1.4.5-R0.2 | 4,473 | 12/18/2012 |
| v2.10 | Release | CB 1.4.2-R0.2 | 7,462 | 11/13/2012 |
| v2.9 | Release | CB 1.3.2-R0.1 | 11,145 | 09/11/2012 |
| v2.8.2 | Release | CB 1.2.5-R4.0 | 11,552 | 07/24/2012 |
| v2.8.1 | Release | CB 1.2.5-R4.0 | 6,897 | 07/05/2012 |
| v2.8 | Release | CB 1.2.5-R4.0 | 3,707 | 06/28/2012 |
| v2.7 | Release | CB 1.2.5-R2.0 | 14,006 | 05/18/2012 |
| v2.6.1 | Release | CB 1.2.4-R1.0 | 13,941 | 03/30/2012 |
| v2.6 | Release | CB 1.2.4-R1.0 | 2,741 | 03/25/2012 |
| v2.5 | Release | CB 1.1-R6 | 6,241 | 03/01/2012 |
| v2.4.2 | Release | CB 1.1-R4 | 5,711 | 02/23/2012 |
| v2.4.1 | Release | CB 1.1-R4 | 1,171 | 02/22/2012 |
| v2.4 | Beta | CB 1.1-R4 | 1,779 | 02/20/2012 |
| v2.3.1 | Release | CB 1.1-R3 | 14,973 | 02/01/2012 |
| v2.3 | Release | CB 1.1-R3 | 2,249 | 01/30/2012 |
| v2.2 | Release | CB 1.1-R1 | 5,804 | 01/25/2012 |
| v2.1.3 | Release | CB 1.0.1-R1 | 6,554 | 01/15/2012 |
| v2.1.2 | Release | CB 1.0.1-R1 | 4,592 | 01/09/2012 |
| v2.1.1 | Release | CB 1.0.1-R1 | 3,196 | 01/06/2012 |
| v2.1 | Release | CB 1.0.1-R1 | 6,408 | 12/28/2011 |
| v2.0 | Beta | CB 1.0.1-R1 | 5,594 | 12/21/2011 |
| v1.3.2 | Release | CB 1337 | 16,286 | 11/02/2011 |
| v1.3.1 | Release | CB 1337 | 1,382 | 10/27/2011 |
| v1.3 | Release | CB 1337 | 736 | 10/24/2011 |
| v1.2 | Release | CB 1240 | 5,043 | 10/03/2011 |
| v1.1 | Release | CB 1060 | 3,424 | 09/16/2011 |
| v1.1 Beta | Beta | CB 1060 | 596 | 09/09/2011 |
| v1.0.4 | Release | CB 1060 | 1,583 | 08/25/2011 |
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Comments
This is awesome!
Hey, I made some bookshelves that teach people spells on my server, but I'm changing the way people get magic, so I was wondering how to delete bookshelves that have magic on them, because if I can't, that's bad.
it is updated to 1.5 dev version on dev bukkit . org
will this get update'd 1.5?
How do I grant the Projectile and PotionEffects spells?
Hey nisovin i cant do anythinim op n a server and when i do /c list or /cast list or anything it says i dont know a spell with that name i cant do evene /c teach
What do i do ;(
Here's the thing: I have members learn 3 different spells from three spellbook bookshelves, which they do. I then have them pick-up a wand item ( a stick). They can't seem to change spell by right clicking or cast by left clicking. I've tested it and found no such problem. Is is a permission thing? They are able to learn & cast by typing /c prayer...etc...
What would be the best way to make it where everyone can only know 1 magic spell at any given time?
Hi nisovin, i tested your plugin, and it is one of the best plugins i installed so far.
And because of that i realy wanna know if u have any idea when the tome function will work because this function is massively important to my server, it is the only way to learn spells with out the need people interaction... =]
Thank you for your time!
Whats your server IP? and is it for 1.2.4?
The tome spell should work fine.
Excellent plugin! Also check out another of Nisovin's plugins called Bookworm! The customizability of Magicspells is beyond awesome. The ability to create spells from external plugins is one of the features that makes this plugin a permanent staple on my own private server!