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My Worlds

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  • 0 Likes
  • Minecraft
  • 4,447 Monthly Downloads
  • Supports: CB 1.5.2-R0.1
  • 88,335 Total Downloads
  • Updated 04/30/2013
  • Created 10/22/2011
  • 4 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: MIT License
  • Newest File: v1.61
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About My Worlds

Plugin Notice. Please read. ALERT ZOMG

Version: 1.61 | Craftbukkit/Spigot: CB 1.5.1 R0.1

Description

This plugin features everything related to worlds. Features:

  • Load, unload, copy, delete, save and create worlds
  • Show information of worlds and list available chunk generators and worlds
  • Set world game mode, difficulty, time, weather, autosaving, PvP
  • Set world mob spawn restrictions
  • Evacuate worlds to clear them from players
  • Repair broken worlds to some extend
  • Make portals cross-world, one-way, simple, no commands needed
  • World-specific chat rooms using permissions
  • Automatically load worlds when the server starts and persistent settings
  • Extensive permission system, you can even set who can enter what world
  • Can act as a tool for other plugins to teleport players from one world to the other
  • Simple teleportation commands
  • Set OP lists for specific worlds to make players operator on certain worlds
  • Easy-to-remember commands: with aliases and chat-message help
  • World inventory separation, merging and disabling (clear)
  • Main world where players spawn can be configured
  • Can set to re-spawn all players on the main world at all times

For more information:

Commands

Permissions

Configuration

World Configuration

Localization

Portals

Look at the source on GitHub

Look at the changelog

Disclaimer (because things CAN go wrong)

I am not responsible for world damages done by this plugin or by certain commands this plugin performs. If you, for example, loaded 20 worlds and hosted it on a buggy computer with 30 players, odds are the server (and your computer) will crash and worlds become corrupted. Repair can fix worlds, but this does not recover damaged chunks, so don't think you are always covered. Also, never forget to make backups of your worlds, but I guess this is common sense... Just a warning for those that blame their own mistakes on the plugin developer :)

Separate inventories?

Yes, MyWorlds now supports per-world inventories. This feature is by default disabled, to enable it, set useWorldInventories to true in the config.yml. By default no worlds share inventories and player inventories are saved and loaded per world. To share inventories, use /world inventory merge followed up by the world names to merge. Split (or detach) gives all worlds specified a separate non-shared inventory. You can use /world inventory enable or disable to disable inventories for worlds. Enabled inventories will save data, disabled won't and result in all items being cleared.

Go to the BKCommonLib Dev-bukkit page

Development builds

Go to the development builds Dev-bukkit page

Go to the BKCommonLib Dev-bukkit page

Compatibility

Depends on core Bukkit logic, and BKCommonLib for anything else. Compatibility will completely depend on what BKCommonLib is able to support.

Requires BKCommonLib v1.50 (or later)

Changelog

  • Now allows no-name destination-only portals (line 2 empty)
  • Some small bugfixes related to portal teleportation and inventory splitting

For a full Changelog, click here.

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