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SignColours
- 1 Like
- Minecraft
- 3,382 Monthly Downloads
- Supports: CB 1.2.3-R0.2
- 129,409 Total Downloads
- Updated 03/26/2012
- Created 08/25/2011
- 3 Favorites
- Project Site
- Comments
- Release Type: Mature
- License: I don't give a flying fuck what you do with it license
- Newest File: SignColours 1.5 & Edition
About SignColours
SignColours allows all players on the server, or people with Permissions, to add coloured text to signs. Simply use the # or the & character (depending on which edition you chose) followed by a hexidecimal digit (0-f) to give the rest of that line a colour.
Current Features
- Allows players to add colours to signs
- Supports Bukkit Permissions
- Stable, rarely needs updates.
Upcoming Features
- None planned
Command
- None
Permission Nodes
- signcolours.e - Allow user to use the colour yellow (e)
- signcolours.* - Allow user to use all colours
Instructions
Colour codes are the same as chat message colours:

using a # in a sign in any other circumstances will keep the # symbol
As an example, adding the text to a sign:
#4WARNING #6Land Mines so be #ecareful (or #fdie#0)
results in:

Source
In main .jar
Changelog
- Version 1.5: *Latest Version*
- Added support for colours l (bold), m (strike through), n (underline), o (italic), and r (reset).
- Version 1.4:
- Recompiled and tested. It has worked fine but some people are scared it didn't.
- Version 1.3:
- Updated for Bukkit's new event system.
- Version 1.2:
- Added support for the "k" colour, as per request.
- Version 1.1:
- Minor code clean up and a compiled with latest Bukkit.
- Version 1.0:
- Now exclusively uses Bukkit's built-in permissions system.
Added support for colours l (bold), m (strike through), n (underline), o (italic), and r (reset).
| File Name | Release Type | Game Version | Downloads | Date |
|---|---|---|---|---|
| SignColours 1.5 & Edition | Release | CB 1.2.3-R0.2 | 85,094 | 03/26/2012 |
| SignColours 1.5 # Edition | Release | CB 1.2.3-R0.2 | 3,751 | 03/23/2012 |
| SignColours 1.4 # Edition | Release | CB 1.2.3-R0.2 | 819 | 03/23/2012 |
| SignColours 1.4 & Edition | Release | CB 1.2.3-R0.2 | 89 | 03/23/2012 |
| SignColours 1.3 & Edition | Release | CB 1.1-R4 | 29,837 | 02/23/2012 |
| SignColours 1.3 # Edition | Release | CB 1.1-R4 | 118 | 02/23/2012 |
| SignColours 1.2 & Edition | Release | CB 1.0.1-R1 | 14,279 | 12/31/2011 |
| SignColours 1.2 # Edition | Release | CB 1.0.1-R1 | 167 | 12/31/2011 |
| SignColours 1.1 & Edition | Release | CB 1.0.1-R1 | 3,740 | 12/17/2011 |
| SignColours 1.1 # Edition | Release | CB 1.0.1-R1 | 125 | 12/17/2011 |
| SignColours 1.0 & Edition | Release | CB 1317 | 8,656 | 08/26/2011 |
| SignColours 1.0 # Edition | Release | CB 1317 | 246 | 08/26/2011 |
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Comments
Very nice idea.. But, Can't you already do this is multiplayer?
(i could be wrong)
"It's better to be pissed off than pissed on."