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TrainCarts

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  • 0 Likes
  • Minecraft
  • 2,821 Monthly Downloads
  • Supports: CB 1.5.1-R0.2
  • 67,115 Total Downloads
  • Updated 05/20/2013
  • Created 08/28/2011
  • 8 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: MIT License
  • Newest File: v1.72.7
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About TrainCarts

Plugin Notice. Please read. ALERT ZOMG

Plugin: TrainCarts - Linked Minecarts, sign-redstone systems, easy to use and realistic

Version: v1.72.7

Build: 1.5.1 R0.2

Description

This plugin looks for suitable Minecarts and links them together if possible. When two Minecarts are being "linked", the Minecarts will act as one single moving train.

Once carts are successfully linked, an effect is played and their velocity is shared in combination with an individual factor for each Minecart, which is used to remain a steady gap between carts. This gap is adjustable, the force at which this happens as well.

End result: a train! You can move it, make a roller-coaster out of it, split it in half, watch trains collide, whatever you want to do with trains. :)

As for 1.21, it is also possible to safely exit your train by setting an exit offset with a (sideways) push factor for the train. This feature is disabled by default. (only affects dropped items). If you want to display arrival times on signs (see redstone circuit part) you need SignLink, see the downloads on the bottom of the page.

As for 1.35 you can set train properties to make 'special' trains, or to 'finalize' a train

TrainCarts banner

For configuration, permissions and how-to's, see the Wikipedia page (it is rather long):

Note that I would prefer having comments, bug reports and others in the main Bukkit page, since I visit that site the most. :)

Features

  • Link minecarts using collision: no commands needed to make a train
  • Move trains as easily as you would with single Minecarts
  • Store trains to file for persistence during reloads and server restarts
  • Use sign-redstone circuits for subway systems, complete railroads and much more
    • Station to gracefully stop and launch trains
    • Spawn
    • Teleport
    • Property setters
    • Tag systems to switch certain tracks based on tags on the train
    • Destination systems to make your train travel to far-away lands all on it's own
  • Supports Minecart Mania's features
  • Infinite minecart speeds are possible
  • Push-away: Push mobs, players and items away from your trains to keep them running
  • Everything is configurable, if something proves not to be, I will make it that way

Go to the BKCommonLib Dev-bukkit page

Incompatibilities

If you have another plugin that performs similar Minecart replacement techniques, it is likely that TrainCarts will not function or function poorly. For the 'chunk persistence' part of this plugin, other plugins that unload chunks without firing events result in this feature failing. Minebackup is known for having this problem.

Development builds

Go to the TrainCarts Jenkins build server Go to the unsafe downloads page

Go to the BKCommonLib Dev-bukkit page

Compatibility

You need the CraftBukkit build for MC 1.5.1 R0.2 (or maybe later?) for this to work, otherwise be careful and make a server backup beforehand. There is no guarantee that it will work on older or newer versions of CraftBukkit. You also need at least BKCommonLib v1.51.

Changelog

  • Performance fixes for chunk persistence, item crafting, transferring and others
  • Physics fixes for vertical rails, switcher signs
  • Addition of per-cart exit offsets and exit offset properties
  • Ejector sign bugfixes and logic changes so it uses the cart offset property
  • Minecart/train item drops property added to disable drops per minecart/train
  • General compatibility update for MC 1.5.1 (new minecart types, controllers, network sync fixes)
  • Fixes related to redstone powering and station signs
  • Support for mob spawner minecart added with ability to alter spawned entity type and interval
  • Fixed permission problem when placing signs/destroying
  • Added: rail directions can now be altered by right-clicking rails with the same rail type item
  • Added: TrainCart placement permission (allows both regular and TrainCart minecarts on the server)
  • Bugfixes related to minecart restoring on startup (part of it caused by CB changes)
  • Fixed: server freezing when using the train name property sign
  • Added: Transfer sign width and height radius, with in/outward sorting
  • General rewrite of most of the TrainCarts code to support the new Entity Controller system

For a full Changelog, click here.

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