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WorldGuard
- 3 Likes
- Minecraft
- 83,258 Monthly Downloads
- Supports: CB 1.2.5-R1.0
- 813,689 Total Downloads
- Updated 4/10/2012 8:35:19 PM
- Created 8/24/2011 8:04:04 PM
- 68 Favorites
- Project Site
- Comments
- Release Type: Release
- License: GNU General Public License version 3 (GPLv3)
- Newest File: WorldGuard 5.5.2 (jar only)
About WorldGuard
WorldGuard lets you protect your server, disable or change many of Minecraft's features (such as fire spread, lava fire spread, ice formation, Endermen picking up blocks), and add new features.
ALL settings are OFF AND OPTIONAL when you first install WorldGuard and you can pick and and choose individual things.
Be sure to follow sk89q's Twitter for any news.
A few of the things you can do once you install WorldGuard:
- Protect areas and set flags (like mob spawning, greeting messages, etc.) on regions, controlling who and what happens in zones
- Many flags available: pvp, mob damage, mob spawning, creeper explosion, ghast fireball, sleep disable, TNT, flint and steal, fire spread, lava fire, lightning, chest protection, water flow, lva flow, button/door use, vehicle placement, snow fall, leaf decay, greeting message, farewell message, administrator notifications on enter/leave, automated healing, blocked/allowed commands, respawn location, physical entry or exit blocking
- Ban, log, alert, and control the use of certain items with the blacklist
- Simple user-controlled chest protection by placing signs (disabled by default, won't conflict)
- Disable and control TNT, flint and steel, creepers, fire spread, lava spread, ice and snow melting, weather, leaf decay, ice formation, fall damage, and many other things
- Bring back the sponge from Classic that takes away water
- Make pumpkins let you breathe underwater
- /god, /heal, /slay, /stack to make item stacks, /locate for compass fun
- /stopfire and /stoplag are there in emergencies
WorldEdit requirement: Note that you must install WorldEdit either as a plugin OR just put the WorldEdit.jar file into your server's root folder. If you want to use the region protection, then you MUST have WorldEdit as a plugin.
Where do I get help?
- Need a question answered? Visit the official support forum OR join us to chat on #worldguard on irc.esper.net (note: sometimes no one is there, so you may have to wait)
- Want to contact sk89q directly?: @sk89q on Twitter
- Learn how to use WorldGuard: Read the WorldGuard wiki
- Submit ideas and problems: Issue tracker
- Know Java? Help with WorldGuard! Visit us in IRC and hang around.
- Make WorldGuard even better: WorldGuard is open source
Like WorldGuard?
Also, check out my server!
If you find WorldGuard useful, you can:

Thanks to narthollis for his contributions in this version.
- Added potion-splash flag to block splash potions
- Add entity-painting-destroy which can be used to prevent entities from destroying paintings (skeletons firing arrows)
- Added send-chat and receive-chat flags
- Fixed having regions in multiple worlds with the same name not working with MySQL
- A cancellable event is now fired if WorldGuard disallows PvP. (for developers!)
- Made /region setparent check worldguard.region.setparent.own/member.<parent> instead of worldguard.region.setparent.own/member.<child>.
- Allowed passing #<index> in place of a region ID, where <index> is the index as displayed by /region list.
- Fixed an error that occured when clearing a non-existant region's parent.
- Added a -s flag to /region teleport, which sends you to the spawn point instead of the teleport point of a region.
- Added region/role-based permissions to /region teleport.
- BREAKING CHANGE: Added a LocationFlag class and made the teleport and spawn flags use it.
- /region info -s now selects the region being queried.
- Added /region teleport <id>.
- Vector flags can now be set to the current location with the value "here" and to a specific position with x,y,z.
- Made /region info show the region you're in if you don't specify an id explicitly.
- Prevent block ignition from lightning strikes if lightning is blocked in region. Fixes #1175
- Correctly check both WEPIF and superperms in WorldGurdPlugin.broadcastNotification()
- Destroy fire blocks when fire-spread is disallowed
- Added a construct flag that can be used to restrict block placing/destroying in zones to certain roles.
- Added FallingSand to list of intensive entities to be removed with /halt-activiy.
- Replaced all usage of CreatureType by EntityType.
- Updated to support Bukkit 1.2-R0.3 and newer
- Made auto-god-mode disabled by default again.
- Added sign protection check disable.
- Cleaned up javadoc, deprecated duplicate methods, other cleanup
- Added a RegionGroupFlag to evey region flag Using the /region flag command with -g, the region group that the region flag applies to can be set.
| File Name | Release Type | Game Version | Downloads | Date |
|---|---|---|---|---|
| WorldGuard 5.5.2 (jar only) | Release | CB 1.2.5-R1.0 | 238,153 | 4/10/2012 8:35:19 PM |
| WorldGuard 5.5.2 | Release | CB 1.2.5-R1.0 | 8,317 | 4/10/2012 8:34:10 PM |
| WorldGuard 5.5.1 | Release | CB 1.1-R4 | 196,511 | 2/24/2012 11:52:15 PM |
| WorldGuard 5.5 | Release | CB 1.1-R3 | 123,840 | 2/11/2012 6:28:18 PM |
| WorldGuard 5.4 | Release | CB 1.0.1-R1 | 344,622 | 12/17/2011 10:25:37 PM |
| WorldGuard 5.3 | Release | CB 1185 | 221,878 | 10/1/2011 10:54:51 PM |
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Comments
I really love worldguard, but I think that there should be a different tool to select protected regions.
Thats all I have to say.
I really love this plugin ^^, but before my server can go online, I have to disable lava and water.
I've been searching in the config.yml for the blacklist, I found it but I don't get how to configure it D:
Please help me as soon as possible.
-Zakuram
Never mind, i found it on the wiki ;)