Welcome to the latest Minecraft Texture Spotlight! In this edition we will cover Frenden's Meringued Cartoon Pack, a 16x texture pack that was originally created by Frenden and is now in the hands of Meringue.
As the name of the pack says, it aims for a cartoony look and feel; and it certainly lives up to its promise. The pack diverts from the original colour scheme, going for a more vibrant and bright one that is more appropriate for a cartoon-like style. Another characteristic of cartoons is the lack of smaller details, which these textures reflect as well. Rather than putting as much detail into them as possible, the authors of the pack went for a smooth and somewhat minimalistic approach.
In addition to giving the game a cartoony make-over, the pack also comes with many other features; such as connected glass that makes it possible to create larger panes, biome specific colours for sky, terrain, fog, leaves and water, cloud banks and much more!
Texture packs can be installed easily by using Curse's very own client. After opening the client, navigate to the "Get More Textures" page, type the name of the texture pack in the search box, select the pack of your choice and hit the install button. Be sure to patch your game using MCPatcher, or else some of the pack's features will not work properly.
We also had the chance to hold an interview with Meringue, current author of the Cartoon Pack. Read on to learn more about the development process behind the pack!
How did you get into Minecraft?
A friend played a very early version 3 or 4 years ago (I remember her excitement when buckets were added), I tried it but couldn't get into it back then. One day I saw the first episode of a Let's Play from a guy named SeaNanners and was immediately hooked.
What server do you play on, and would you like to tell us more about it?
I don't play on a server at the moment (I still suffer from the sudden loss of my builds caused by a server reset), but I think I’ll look for a nice small vanilla non-pvp server in the near future.
What inspired you to take over this project?
Ray Frenden's pack was one of the first texture packs ever and it was also my first when I bought Minecraft 3 years ago. I used a lot of packs, but I always came back to this. I had no other choice but to continue his work. ;)
How did the community respond to the pack’s re-release?
I was really surprised that so many people remembered the pack and told me that they missed it.
Approximately how much time did you spend on your version of the Cartoon Pack?
Months! I can't really estimate it because I took a few breaks until I had a complete update and I am very slow because I’m never satisfied with my textures.
Did you come across any challenges during development and, if any, how did you handle them?
One big challenge for me is always to keep the original style up - the pack was in a transition from a simple to a more detailed style when Ray stopped the development, it's sometimes hard to decide the direction. Another challenge is to resist all the great features of tools like MCPatcher and Optifine - it's hard not to rely too much on them. The final challenge is still to let go! It's weird how easy it is to obsess with the placement of single pixels...
What was your favourite development tool for this project?
Photoshop CS5. It's my primary tool at work mostly for photo touch-up, I eat, sleep and breathe it.
What stage of Cartoon Pack’s development process did you enjoy most?
The time right before and after the first release on minecraftforum.net, when I started to frequent the texture discussion subforum there - this helped me a lot.
And what is your favourite aspect of the texture pack itself?
Its originality, the colors and clear forms. It's very recognizable, people identified it immediately from screenshots even 2 years later - made me very happy.
Are you currently working on any updates or other texture packs?
No, i wouldn't have the time for that. There's still so much to do on this pack!
In addition to your Minecraft texture pack, have you ever released any custom content for other games?
My first custom game graphics were for Duke Nukem 3D, I made also a lot of custom stuff (skins, models, map textures) for Quake II and Quake III Arena.
Aside from your own projects, what are some of your favourite texture packs and/or plugins from other authors and why?
I prefer low resolution texturepacks - Pixel Perfection by XSSheep, Steelfeather's Dandelion, the Wayukian pack are really awesome packs with character.
Do you have any advice for other aspiring texture creators?
Don't let anyone tell you that you're doing it wrong! People may tell you stuff about correct dithering, color theories, shading... you can follow the advices if you want, but the only thing you HAVE to do is to have fun. Sorry, sounds cheesy, I know. ;)
Having reached the end of the interview, we would like to thank Meringue for taking the time to answer our questions and of course for creating the texture pack in the first place!
Frenden's Meringued Cartoon Pack will surely appeal to fans of the original pack and anyone else looking for a cartoon oriented pack. Bringing lots of colour and variety into the world of Minecraft, it completely changes atmosphere of the game. To top it off, it also comes with a fitting interface and font!