The live servers of Pirates of the Burning Sea are getting patched to version 1.6 tomorrow (1:30am-5:00am Pacific / 9.30am-1.00pm British Summer Time). Blood in the Water is the name of the patch and it's introducing new ships among many other things.
The results are in for the Pirates of the Burning Sea Board Tutorial video contest.
A player by the name of AlanB is the winner and his video can be viewed below. According to the PotBS team it was a very close vote.
There’s going to be several new ships available in build 1.6. The Pirates of the Burning Sea Boarding Party has been working together with David “Taelorn” Hunt who’s a designer of the game.
Read more about the new ships by following the links below:
The ‘Treason’ Pirate Flagship!
The ‘Archelon’ Frigate!
The ‘Couronne’ Mastercraft Galleon!
Flying Lab Software reveal their plans past patch 1.5, which they're "finishing off". FLS has been waiting for 1.5, since they feel it has a lot of great features that will appeal to players, now that 1.5 will be available soon their new main goal is:
Yep, that's right. You're going to be seeing more pirates and in the end this will...
In “Most Memorable Moment” I only discussed content from the classic World of Warcraft. This time I'm going to go into detail how The Burning Crusade changed the “world” we've grown to love.
I was one of the early beta testers of TBC, it was a lot of fun to explore and check out the new areas, dungeons and quests. It took a long time to level up,...
Flying Lab Software have published a preview of the UI in Patch 1.5. Quite a bit of energy have been put into redefining the UI of Pirates of the Burning Sea. The goal is for them to provide players with a much more clean user experience, and we all know (or, at least I do!) having a nice UI to play with really makes the experience so much...
A fresh article about ambush gameplay have been published by a developer of Pirates of the Burning Sea.
Rusty asked me what we think about ganking. Ganking has a long and difficult history within our design and development process, so it’s a hard question to answer with a simple ‘we hate it’ or ‘we love it.’
The term I’ve preferred to use is...
The developers behind Pirates of the Burning Sea very recently posted an introduction preview of what to expect of Patch 1.5.
What to expect in 1.5
Every month I write one of these “patch introduction” devlogs and every month it’s the same: Features! Features! Features! This one is different. After spending a few months packing a few big...
Curious about the Customer Support of Pirates of the Burning Sea? Then a very recent article published by Flying Lab might be just what you're looking for.
Overall, things have improved a great deal, I think. We’re still not where we want to be! Trust me when I say we’re still not satisfied with a number of aspects of our overall support. For...
Check out a preview of the User Interface in v.13 over at the official Pirates of the Burning Sea website. Improvements to Exchange Shops, Selling Personal Loot and the Mission Journal are some of the changes you can expect.
View the preview here
In 1.2 there's a lot of captain skill changes going in.
There’s a whole batch of captain skill changes in 1.2. Offhand, I’d estimate half of the captain skills changed in one way or another. The vast majority of these changes are improvements to existing skills, and thus it impacts all careers.
Yarrrrrr read the rest.
There's many changes behind the scenes (and in the front as well) with Pirates of the Burning Sea.
Although I’ve been on Pirates of the Burning Sea since before it had a name, and have posted lots of dev logs and many replies in the forums, I don’t think most of you have heard of me. John Scott Tynes (aka “Rev”) is going to work on other things,...
Everyone who play Pirates of the Burning Sea will appreciate the upcoming version 1.1. It's live on the Testbed server and if all goes as planned, they plan to release it on live servers very soon.
Bundle Unrest Supplies
Since the game launched, you have been able to create six different kinds of Bundle Unrest Supplies: Food, Luxuries, Metal,...
Over at IGN they have interviewed two of the developers behind Pirates of the Burning Sea.
Art Director Bruce Sharp has been in the game industry since 1993, first working with Seattle-based Sierra Online and later on with Microsoft Game Studios. He also teaches commercial illustration and 3D animation at the Art Institute of Seattle, and as...
This weekend we were lucky enough to come across a fantastic review for Pirates of the Burning Sea, and we wanted to share it with everyone.
The review, written by "Bloodloch" - according to the website - is a great compilation of information from the game's initial development to today, as the game nears release.
As a short disclaimer, Bloodloch...
Flying Lab Software CEO, Rusty Williams, posted another Developer's Log today. He talks about beta plans, projected release date, and the status of negotiations with potential partners.
Head over to the Dev Log page to check it out.
( Copy from the US forums )
You must have completed the Neltharku series of quests to get neutral with netherwing, have 300 riding skill, and (maybe) completed the Teron Gorefiend questline.
The first quest starts at Mordenai in Netherwing fields, from there he sends you to talk to the leader of the Dragonmaw orcs. The Orcs base is on Netherwing...
The Burning Crusade Guides page has been updated with an excellent in-game Horde leveling guide, created by Nightfall of the US realm Darkspear. The guide can be found on the Burning Crusade Horde Leveling Guide page. Included are example screenshots of what each map looks like with the MapNotes overlay, displaying locations for each Horde quest....
The Burning Crusade Guides section has been updated with raid guides for Gruul the Dragonkiller, found in Gruul's Lair, and Hydross the Unstable, found in Serpentshrine Cavern.
Also of note, the guide pages now all have a menu at the top of the page, allowing you to go back to any of the pages which lead to the page you're currently browsing.
An interesting thread has cropped up on the official World of Warcraft forums, asking the question of "Has TBC broken your guild yet?" You can find the thread here.
Personally? I don't think so. MMOG's are a volatile beast when it comes to how the games affect its players, and expansions compound this a great deal. People come and go, and changes...