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Find out detailed information about The Rune-keeper class in a recent published developer diary over at the official Lord of the Rings Online website.
Brian “Zombie Columbus” Aloisio
The Minstrel sings words of Power and the Lore-master finds Power from ancient secrets, but there are more paths than these. Middle-earth is a land where language...
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There's a Stargate Worlds developer chat this Friday, July 18th at 11.00AM Pacific, or 2.00PM Eastern. SGWirc is the host and the IRC information is the following:
#stargate-worlds on irc.sgwirc.com
Event lasts for an hour
You may only ask three questions per person
To ask your question type /msg Q your question here
Curse will be sure to...
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Important news:
Blizzard Announces Diablo 3
WWI 2008 Live Video Streams
At World Wide Invitational, several Blizzard developers talk about class changes that will take place in the upcoming expansion Wrath of the Lich King.
Death Knight
Developers don't want talent trees to be pigeonholed into specific roles. Each tree will be functional...
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EverQuest II developer Noel Walling has been interviewed by EverQuest II Players.
Noel used to work as a Game Master for the classic EverQuest before he got his position on the EQ II development team. He joined the team a year before EQ II launched. Currently his main tasks are to work together with the design team. He's done a lot of...
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The most recent Stargate Worlds IRC chat transcript is now available. There was over 400 questions asked, pretty impressive!
In total, we had over 400 questions asked, yes four hundred questions asked! If we had more time, we would have had numerous more answered. Many thanks to CME and Aruspex mainly for this event happening. There were over...
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NCsoft sent the latest developer paper to us recently for their Free-to-Play Mech MMO, Exteel. For those unfamiliar with the game, this may be a good time to check it out; it's completely free to download and play, with an optional "Cash Shop" structure in which you can purchase in-game items for real world cash. The game is set up entirely around...
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The artist Jake Johnson talks about what he do for Stargate Worlds and his role. A couple of his projects (favorites) and a few quirks from inside the office are only some of the things you will see in this video. It also covers a full interview with Jake and a first look at the sky dome for Dakara.
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They are now taking questions for episode VIII of the Stargate Worlds developer Q&A. According to the SGW team, they wanted to get a jump-start on this episode.
Head over to the Stargate Worlds forums and ask your questions now.
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A new video from the Age of Conan development team, Funcom, have been released. You can view the video below, hosted at Curse for your convenience.
This installment covers melee combat in Age of Conan and features a number of our strapping young lads, including: Gaute Godager (Game Director), Andrew Griffin (Senior System Designer), and Evan...
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Stratics got a new developer chat with the developers of Lord of the Rings Online available. It's a great read. You can check it out below, formatted and everything!
Brannoc - Welcome to today's House of Commons chat with the developers of Lord of the Rings Online!
Brannoc - To submit a question type /msg Brannoc My question here! -...
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Flagship Studios is holding a second Hellgate: London developer chat at IRC today. The details are listed below.
This chat will occur via IRC this Friday, February 8th, at 4:00 PM PST (7:00 PM EST, 12:00 AM GMT) and will be held on the following server and channel.
Server: irc.ForTheGamers.org
Channel: #FlagshipStudios
Everyone can participate...
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Nothing can prepare you for the adventure that is about to unfold - your own. The Galaxy is in a fragile state, balancing on the edge of War and Peace. New threats are emerging from the infinite darkness of space and with threats come opportunity.
Will you aid your faction when duty calls or will you serve only your own needs? Do you fight with...
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Associate Producer Tasos Flambouras does a bit different approach to the dev journals, in the style of a Q&A. He picked various questions from the community as he promised last time. You may also notice that the journal came one week earlier, compensating for the delay last time.
The aspects covered in this journal were quite interesting. Mainly,...
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This journal was scheduled for last Friday, but it was delayed. Tasos Flambouras informs us how he almost delayed it this time too, so he only posted a short status update this time and promises a community driven Q&A (like the last few journals) next time. Basically answering questions that were brought up on the official forums General Darkfall...
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Tasos writes the final Darkfall developer journal this year. It seems he changed his style of writing these journals and now answers various questions he has seen on the Darkfall official forums, combined with a few new screenshots. The new screenshots also include first time female pictures: the alfar female and the ork female. There's also a...
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A delay from both Warcry and me. It seems Warcry was having problems with uploading the latest developer journal, so they only managed to do it this Monday.
Nothing new this time, Tasos tells us about Aventurine being slow in testing the game, while the other development areas are progressing ahead of schedule. He elaborates on universal banking...
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Tasos continues on with the biweekly developer journal, and this time he writes a very good article. He has seen certain things discussed on the official forums, so he decided to write about it - mainly the economy, and where the Darkfall servers are going to be located. He discusses other things as well, such as destruction of structures,...
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Another biweekly developer journal from Tasos Flambouras on Warcry, nothing especially interesting this time. In this journal, he is discussing how Aventurine is still deciding on whether to self-publish or accepting some of the available publishing options. He also mentions how Asian publishers have offered them the 'free' game plan, making the...
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Almost a month has passed since we last read a developer journal on Warcry from Tasos.
This time, Tasos explains about the less cool parts of game development and a QA 'grind' the development team is in at the moment. They seem to be pretty busy with polishing things.