There are a couple pertinent news articles up on the VGPlayers website.
First is one about plans for future Game Update news. The Vanguard team will be shifting to a 6 week update schedule. These updates will introduce new content, features, and art that the team worked on in the previous "Milestone" period. Milestones will also be six week...
Ok, as you may have noticed, ratings are back for just about everything on the site!
Its a bar that slides between green and red, so be honest and rate stuff for the right reasons=] In the end, if this is done right, it caters to what you guys really like, and what is meh, but most the stuff is decent news =]
Also, check out the Blue Watch Weekly...
First, let’s get the bad news out of the way…Pathfinder is leaving the community team! Yeah, I really can’t believe it myself. He’s been a crucial part of our little group, and instrumental in helping educators, non-profits and volunteers create innovative, welcoming and helpful spaces and communities in Second Life for a couple of years now....
Character Rollback Issue Fix
We have fixed an issue that was causing a very small amount of players to experience rollbacks. This fix will go in with the next patch, and should solve nearly all rollback problems.
Visible helmets are high on our list of things to do. Many of our artists are currently taking some well deserved...
Death and Taxes of Korgath killed Magtheridon, the pit lord raid encounter in World of Warcraft: The Burning Crusade last night, completing their Tempest Eye raid attunement quests.
You can view more at the Death and Taxes website, here. Congratulations, DnT - good luck in Tempest Keep!
This is also a good time to remind everyone of the Curse...
As many players have noticed, this morning’s patch increased the amount of experience that was awarded for the completion of quests. The experience reward will likely continue to be tweaked over the course of the next few patches, but we will be sure to let everyone know of any additional changes.
Tombstone/Travel Journal Fix
In response to our Oceanic playerbase all patches and nightly restarts are being pushed back 1 hour to 4AM PST starting with tonights patch on 2/1/2007. Thank you everyone for your understanding and your feedback.
Have a great day, or night, wherever you are!
- The Vanguard Team
Due to the overwhelming response from our European player base, we are pleased to announce that we will be bringing another European server online. Infinium will be a PVE server located, as with the rest of the European servers, in Amsterdam. The support we’ve received from our European player base has been tremendous, so a big thanks...
Yesterday, January 19th, Aventurine updated their Darkfall Online news section with a collection of their latest Articles on various areas of the game.
These Articles contain information about clans, tactical warfare, the Darkfall skill system, mounted combat etc.
The articles were first posted on RPG Vault and you will find them here soon.
Since the october there has been nothing but silence from the Darkfall developers at Aventurine, yesterday however we got a few words from Associate Producer Tasos Flambouras.
This is premature by a couple of days but here it is anyway:
Despite development push related mayhem, trying to juggle several tasks at the same time, and the holidays...