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We chat with Tasos Flambouras about the upcoming MMORPG Darkfall.
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A small update posted on the 22nd from Tasos on the official forums:
Hello,
I thought to quickly check in before too much more time passes. As we step up publishing activities, the updates should increase in frequency and quality, which should make up for the ones we’ve been missing the last months. We take for granted sometimes that the...
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Theres been alot of talk in the last few days about whether Darkfall would be launched simultaneously in both Europe and North America. Earlier today Tasos made a post on the official forums to clarify what going on with publishing and launch in different regions. Here's what he posted:
The answer to the question on whether we're going to launch...
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Yesterday Darkfall Online developper Tasos Flambouras posted a small update on the state of the game on the game's official forums.
Briefly checking in with you on our progress:
We're working on two fronts, development and publishing.Development is mainly focused around testing and fixing bugs. We're also optimizing client and servers. We're...
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Earlier today Darkfall Online developper Tasos Flambouras posted a new community QA on the official forums. It covers quite a few interesting topics, so enough with the jibber jabber and lets get straight to the QA:
Here’s the QA…we worked with lists sent to us by community members and tried to answer as many as possible without too much...
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The following as been posted by Darkfall developper Tasos Flambouras on the game's official forums:
This is not an update as much as it is checking in with the community. Just to inform you about the sparse updates: they're due to an urgent health problem that landed me in the hospital for a week and I'm still trying to catch up with work.
Our...
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Since the october there has been nothing but silence from the Darkfall developers at Aventurine, yesterday however we got a few words from Associate Producer Tasos Flambouras.
This is premature by a couple of days but here it is anyway:
Despite development push related mayhem, trying to juggle several tasks at the same time, and the holidays...