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Deck Manager

Deck/Gear Management Login to Add Favorites
  • The Secret World
  • 687 Monthly Downloads
  • Supports:
  • 68,881 Total Downloads
  • Updated 11/13/2013
  • Created 07/11/2012
  • 100 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: Deck Manager v1.3.0 pre-release 16
Support development! **

About Deck Manager

Tired of Gear Manager bugging out? Being limited to very few slots for storing builds? Being forced to also store gear layout even though you use the same gear for multiple decks?

Well, here's the solution: Deck Manager.

Plain and simple it will allow you to save your own custom decks containing only your active and passive abilities. And there's no limit to how many you can create.

Simply click the icon which sort of looks like some cards and it will open up. The rest should make sense. :)

Version 1.3.0: Pre-release 16

  • Added preliminary support for augments.
  • Fixed an issue with loading decks while some abilities were on cooldown.

Version 1.3.0: Pre-release 15

  • Added flame thrower

Version 1.3.0: Pre-release 14b

  • The Curse package actually works now... Sorry! :(

Version 1.3.0: Pre-release 14a

  • Actually contains the pre-release 14 code.
  • Now installs the /vdm script file.

Version 1.3.0: Pre-release 14

  • Added support for the whip aux weapon.
  • The group dropdown now works properly in the "Save New Deck" and "Import Deck" windows.
  • Icon (when not using Topbar Information Overload) should no longer disappear in some cases.

Version 1.3.0: Pre-release 13

  • Collapsed groups now show the correct deck count when searching.
  • You can no longer make enter mess up the search field.
  • "Remove From Group" added to the group popup menu.
  • The currently selected group for the deck is now highlighted in the group popup menu.
  • The group popup will also highlight the selected deck.
  • Only one popup menu should be visible at a time now.
  • Group dropdown added to the save/edit and import deck dialogs.
  • Favourite popup menu now lists 24 decks before adding a scrollbar (this will become an option later on).
  • Fixed issue when saving new decks with no alias during the same session.
  • Some corrections done to the data set to make sure everything is in order.

Version 1.3.0: Pre-release 12

Version 1.2.4

  • Added support for the new Quantum Brace weapon introduced in 1.5.

Version 1.2.3

  • Fixed (hopefully!) the issue some were having with windows not getting created properly without reloading the UI first. Please report back if you had this issue and it's fixed so I can make the appropriate changes to my other add-ons, thank you. :)
  • Window will no longer grow on its own and can't get bigger than the screen resolution (well it can, it will just get its size reset the next time its opened).
  • New backup/restore feature (where the disabled options button used to be). This will allow you to get a complete chunk of text for all your decks, to store in a document on your computer, in case the preferences gets reset and you lose your decks. There's no real checks in the restore function, but you can't do a restore unless you actually haven't got any decks (just a slight precausion).
  • And added the chainsaw.

Version 1.2.2

  • Fixed the error that caused the missing aux weapon to show for builds without any aux abilities in them.

Version 1.2.1

  • Fixed so "Edit" no longer saves the abilities as well, but only name and comment.
  • Fixed keyboard input getting messed up after having opened windows with input fields in them (seems to be a problem with the CLIK controls which apparently sort of stay active despite not being so). Reverted to normal input fields - might make my own later.
  • Fixed "Edit" not getting into the undo stack.

Version 1.2.0

  • Entirely new UI - it now fits with the TSW UI.
  • You need to double-click a deck in the list to load it now.
  • Added a context menu for decks by pressing right mouse button on a deck in the list.
  • Window is now resizable, remembers its position and has a scrollbar.
  • The list sorts alphabetically now.
  • Undo button added to allow you to undo different actions.
  • It's now possible to update a deck's abilities with your current ones.
  • Added ability to add comments for decks. These will show up in tooltips when hovering over a deck in the list.
  • Shows FIFO status messages about what's going on.
  • It will no longer try to equip abilities you don't have. Instead a window is shown with a list of the abilities you're missing when you load it.
  • Works with patch 1.2 and Auxiliary weapon abilities.
  • When patch 1.2 hits it will still be able to import pre-1.2 decks.
  • Entirely new data structure for storing the decks which is ready for the coming features I plan on adding. Your old decks are converted automatically to this new data structure.

Version 1.1.1

  • Should hopefully better hook onto the compass now.
  • Now suports the Topbar Information Overload Add-on Manager.
  • New icon!!! ;)

Please note: If you use this together with the new Add-on Manager in Topbar Information Overload you will have to slot the icon into position before it shows up. You do this through the Add-on Manager by Shift + clicking Deck Manager in the list and assigning it a slot.


First Previous Page 2 of 7 Next Last
  • #82


    went online before and just recognized, all my decks are gone. But not realy gone then rather overwritten by the decks i saved at my Alt-Char.

    Could it be possible to restore the old Decks?


    PS: Same Problem with Valvet :(

  • #81

    I have a real big issue. I found a build on TSW Deck Builder, and I try to import the string, but its not working on the addon. Also the funny part, is that I used the exact string it gave me on TSW Deck builder to try import it again on same website, but its all empty. Anyone know why?

    Link to the build:

    The string:

    I saw the undefined, and figured that might be wrong.

    So I tested this one also

    Same issue..

    Last edited by Bigcowie on 10/29/2013 5:21:39 PM
  • #80

    Deck Manager still does not show the abilities on toons without the aux wheel unlocked. Works fine if you have access to the aux wheel, but nothing if you don't have it unlocked.

  • #79

    Hi, for some reason SET-TEMPLATE only works for 1 of my characters, any idea how I can fix it? 

  • #78

    So I logged in yesterday to find all of my decks gone. I hadn't backed them up. It was a sad day.

  • #77

    Hey. After todays patch in TSW this addons doesn’t work as it supposed to do.

  • #75

    I am having issues with the Backup function, it does give you the text to store but the restore function fails, it did with the previous release as well, I was hoping it was fixed in this pre-release, can you take a look at it to see if it's fixable before next official release?

    Also I would like the catergories to actually work, as of right now they don't do anything.

    Other than these bugs I like your work a lot :)

  • #76

    I'm having the same issue.  I have 5 toons in the game and 4 of them appear to share the database of decks saved in VDM.  My process has always been to save decks by character name for ease of sorting, up until the latest release when sortying by type has come out (a great addition!).

    My current dilemma is that I'm about a week from a new pc coming in from the manufacturer and I am trying to back things up so that I have a semi-seamless transition.  I would like to think that in the process of this transition I will be able to correct this issue with the one (currently main) toon that does not have access to the entire list of saved builds.  Obviously backing up the entire folder and copying/pasting it will result in what I have today, so that's not a solution.  If I could get the BACKUP file that I *can* save to be restored using the addon's RESTORE button, that would be hugely beneficial, but just as stated in the previous post, the RESTORE button seems to do nothing at this time.

    Is there a work-around aside from going through each individual build and saving it out to a text file and then importing each individual build back in, one at a time, later? 

  • #73

    I have loaded the addon and I can create several different builds. However, when I go to switch between builds it says I do not have the abilities.

    Any ideas what I am doing wrong?


  • #70

    The screenshots make it look like you can build a deck with abilities you don't yet have (so you can like track your progress). How do you do that?

  • #72

    Would love to know this as well, I've seen it like that when I've imported builds from someone else but can't seem to "make" one like that.

  • #74

    Just right click the Deck and select "Set template" option.

  • #69

    I am having an issue after downloading this where this addon will not load the weapon swaps with the decks? Is this some feature I glossed over the description of?

    It registers what decks use which weapons with the icons on the list, but any attempt to change decks gives me to error text: "You do not have the right weapons equipped for this deck"

    I don't see any obvious options that would have me toggling the weapon equips seperately from the rest of the decks so I am wondering if this is a bug or some sort of conflict with another addon...? I do use several, namely Topbar and Combat Statistics and Field Agent Locator.

  • #67

    Would it be possible in future versions to load partial decks? What I mean is, say you saved a deck where you only had abilities saved in your 7th and 8th slots, with the rest empty. When you loaded that build, it would be awesome if the slots that were saved empty remained untouched, with whatever ability was there beforehand remaining.

  • #68

    That should be possible. I think I'll add that so if you hold down Ctrl while loading a deck it will not overwrite with empty slots. :)

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