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Deck Manager

Deck/Gear Management Login to Add Favorites
  • The Secret World
  • 1,111 Monthly Downloads
  • Supports:
  • 72,433 Total Downloads
  • Updated 11/13/2013
  • Created 07/11/2012
  • 114 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: Deck Manager v1.3.0 pre-release 16
Support development! **

About Deck Manager

Tired of Gear Manager bugging out? Being limited to very few slots for storing builds? Being forced to also store gear layout even though you use the same gear for multiple decks?

Well, here's the solution: Deck Manager.

Plain and simple it will allow you to save your own custom decks containing only your active and passive abilities. And there's no limit to how many you can create.

Simply click the icon which sort of looks like some cards and it will open up. The rest should make sense. :)

Version 1.3.0: Pre-release 16

  • Added preliminary support for augments.
  • Fixed an issue with loading decks while some abilities were on cooldown.

Version 1.3.0: Pre-release 15

  • Added flame thrower

Version 1.3.0: Pre-release 14b

  • The Curse package actually works now... Sorry! :(

Version 1.3.0: Pre-release 14a

  • Actually contains the pre-release 14 code.
  • Now installs the /vdm script file.

Version 1.3.0: Pre-release 14

  • Added support for the whip aux weapon.
  • The group dropdown now works properly in the "Save New Deck" and "Import Deck" windows.
  • Icon (when not using Topbar Information Overload) should no longer disappear in some cases.

Version 1.3.0: Pre-release 13

  • Collapsed groups now show the correct deck count when searching.
  • You can no longer make enter mess up the search field.
  • "Remove From Group" added to the group popup menu.
  • The currently selected group for the deck is now highlighted in the group popup menu.
  • The group popup will also highlight the selected deck.
  • Only one popup menu should be visible at a time now.
  • Group dropdown added to the save/edit and import deck dialogs.
  • Favourite popup menu now lists 24 decks before adding a scrollbar (this will become an option later on).
  • Fixed issue when saving new decks with no alias during the same session.
  • Some corrections done to the data set to make sure everything is in order.

Version 1.3.0: Pre-release 12

Version 1.2.4

  • Added support for the new Quantum Brace weapon introduced in 1.5.

Version 1.2.3

  • Fixed (hopefully!) the issue some were having with windows not getting created properly without reloading the UI first. Please report back if you had this issue and it's fixed so I can make the appropriate changes to my other add-ons, thank you. :)
  • Window will no longer grow on its own and can't get bigger than the screen resolution (well it can, it will just get its size reset the next time its opened).
  • New backup/restore feature (where the disabled options button used to be). This will allow you to get a complete chunk of text for all your decks, to store in a document on your computer, in case the preferences gets reset and you lose your decks. There's no real checks in the restore function, but you can't do a restore unless you actually haven't got any decks (just a slight precausion).
  • And added the chainsaw.

Version 1.2.2

  • Fixed the error that caused the missing aux weapon to show for builds without any aux abilities in them.

Version 1.2.1

  • Fixed so "Edit" no longer saves the abilities as well, but only name and comment.
  • Fixed keyboard input getting messed up after having opened windows with input fields in them (seems to be a problem with the CLIK controls which apparently sort of stay active despite not being so). Reverted to normal input fields - might make my own later.
  • Fixed "Edit" not getting into the undo stack.

Version 1.2.0

  • Entirely new UI - it now fits with the TSW UI.
  • You need to double-click a deck in the list to load it now.
  • Added a context menu for decks by pressing right mouse button on a deck in the list.
  • Window is now resizable, remembers its position and has a scrollbar.
  • The list sorts alphabetically now.
  • Undo button added to allow you to undo different actions.
  • It's now possible to update a deck's abilities with your current ones.
  • Added ability to add comments for decks. These will show up in tooltips when hovering over a deck in the list.
  • Shows FIFO status messages about what's going on.
  • It will no longer try to equip abilities you don't have. Instead a window is shown with a list of the abilities you're missing when you load it.
  • Works with patch 1.2 and Auxiliary weapon abilities.
  • When patch 1.2 hits it will still be able to import pre-1.2 decks.
  • Entirely new data structure for storing the decks which is ready for the coming features I plan on adding. Your old decks are converted automatically to this new data structure.

Version 1.1.1

  • Should hopefully better hook onto the compass now.
  • Now suports the Topbar Information Overload Add-on Manager.
  • New icon!!! ;)

Please note: If you use this together with the new Add-on Manager in Topbar Information Overload you will have to slot the icon into position before it shows up. You do this through the Add-on Manager by Shift + clicking Deck Manager in the list and assigning it a slot.


First Previous Page 4 of 7 Next Last
  • #53

    Same problem, every time you open this window its grows a bit until it does not fit to screen.

    A suggestion to make the window smaller - small icon buttons + screen lock button

    Last edited by nicedoggy on 11/1/2012 12:49:57 PM
  • #52

    I have a slightly wierd issue with v1.2.2; the first time I open it the window pops up fine in the middle of the screen, but the next time it'll be partly off the top of the screen so I can't grab it to move it around - and it's on top of the DM icon so I can't close it either. I think it's actually gradually getting further upwards.

    /reloadui sends it back to the middle of the screen on the next open, but once again the 2nd open will put the window in an unusable place.

    I reinstalled it just now, no change; any config files I should be deleting?

  • #51

    I would LOVE to have the ability to make unlimited amounts of builds in TSW without having to pay for the deck slots, but i can't stand the Top Bar Overload. I prefer the add-on called Top Menu Plus (TopMenu+) instead, but this does not work with that add-on. Is there any way at all to get these 2 add-ons to work together?


  • #50

    Odd error with the latest version of VDM (1.2.0) - once I save a set, VDM then seems to capture all keyboard input leaving me unable to activate any abilities or open any windows. Version 1.1.2 works fine, although as I had to install it manually the Curse client doesn't seem to think it exists!

    If I do a /reloadui or restart the game it's all fine, until I try to save another deck when the same error occurs. Hope that's enough information for you to work with.

    Addons installed: VDM, TIO and UltimateCrafter. Client patched to 1.1.3

  • #49

    May I suggest (if possible at all) to enable a keybiding to open VDM?

    If you find out how, and you are so inclined, I'd simply love an addon that would let me bind slash commands to keybindings, like ctrl+f to /follow. 

  • #47

    I got Topbar Information Overload installed, but the addon doesn't show up in the addon-manager list, I had no previous installations, so the xml files you mention are clean, and don't contain a reference.

     /vdm works to bringup the interface though.

     How do I go about getting a button into TIO if it doesn't show up in the addon-manager list? 

  • #48

    I reinstalled everything, restarted the game, and even though all the files were identitcal TIO assigned slot 1 to VDM.

     However, my Addon Manager is still empty, and it looks strange: 

  • #46

    Is there any way to install multiple instances of this addon so i have 2 or more icons next to the compass? Or a way to resize the window, like making more colums? A scrollbar maybe? I realy need more space :D

  • #44

    Nothing seems to work for me i delete the files and install as you explain in the readme. But nothing work i will try to use the older version to see if it's work. With the addon manager i can see the top bar addon but no viper deck.

  • #45

    so i install the 1.1 and it's work but same pb as guy hear, i can put elite skill with the addon need to restart the game to put it. but the 1.2 doesn't work for me (French location don't know if can help you)

  • #43

    Please, deck list alphabetical sorting...? :D

  • #38

    I tried updating to the latest version, but it does not work.


    I deleted all files from the old version and followed the instructions in the readme to the letter. No icon next to the compass, and the / command does seem to work in the chat window, but does not make the deck manager window appear.


    So i deleted the new files and reinstalled one of the old 1.1 versions and all works again. Except that i cant "inspect" other players.


    Any idea why the newest version is not working? Other ppl seem to have the same problem.

  • #41

    If you are using it together with Topbar Information Overload you need to slot the add-on first using the Add-on Manager. Right-click or Shift + click Deck Manager in the list and assign it a slot.

    If you aren't or Deck Manager simply doesn't show up in the list there is something interfering and you should check \Data\Gui\Customized\ for left-over XML files which contain Deck Manager entries and remove those.

    VDM should not in any way interfere with the ability to inspect players, so it's quite odd if that happens.

    My guess(es) as to why the add-on doesn't work for some is either the confusion (which is my fault, sorry) when using it with the new Topbar Information Overload and the icon isn't showing up automatically. Or it's left-over XML that wasn't able to be cleaned up by the Curse client. Or something went wrong with the Curse client installation and the XML files didn't get copied over, possibly due to an error during packaging.

  • #42

    Thanks for the response. I tried it again, and this time it worked. Not sure whats different this time as i deleted all the same files again. The not being able to inspect problem seems not related and remains.

    Another thing i would like to ask, i'm running out of space in the deck manager. Is there a way to install multiple instances of the addon? Like rename it to "Viper PvP", "Viper PvE" etc.


    Last edited by suntox on 8/16/2012 5:22:39 PM
  • #37

    This mod is absolutely amazing! Thanks for taking the time to help the rest of us :)

    I imagine you're still planning improvements as you wrote in the post and I would very much like to be able to make comments on the different builds i have. Like "change this and this passive for these if someone else is running afflicted" or something like that. 


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