Get an Epic Experience with Premium

Valyrie's Friends Enhanced

Chat and Communication Login to Add Favorites
  • 16 Likes
  • The Secret World
  • 309 Monthly Downloads
  • Supports:
  • 13,321 Total Downloads
  • Updated 01/07/2014
  • Created 10/03/2012
  • 31 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: Friends Enhanced v2.3
or
Support development! **
Donate

About Valyrie's Friends Enhanced

Valyrie's Friends Enhanced

VFE extends the original Friends menu by adding some much needed functionality like preferred player roles and personal notes about players. It will replace the standard Friends.swf file and will therefore not work with any other (possible) add-ons that does the same.

Donations

It takes a lot of time to develop an add-on, so if you really like this mod and want to support it then please consider donating any amount. Thank you!

What's new in this version

  • Added "Meet Up" option in the right-click menu for Cabal members (will befriend, MU and unfriend automatically)
  • Removed the handle for resizing the window as It wasn't working reliably (resizing is still possible from the Settings tab)
  • Miscellaneous UI adjustments
  • Fix: The window position and size will now be saved immediately when adjusted (and not only when closing the window)
  • Fix: Corrected an issue where VTIO would not always be detected properly
  • Fix: The context-menus no longer show incorrect checkmarks after a /reloadui
  • Fix: Doing a /reloadui while having the UI window open will no longer make it revert back to the default settings

Current Features

  • Add your personal notes for any Friend / Cabal member / Ignored player
  • Allows you to set preferred roles (tank, DPS, healer) for any Friend or Cabal member
  • A "Last seen" column that shows when Friends and Cabalmates was last seen being logged in (only visible when showing all players) Note: this data is NOT taken from the servers (it's not available) but rather checking who is online while you play yourself. So if anyone is online while you are not, then my mod has no way of detecting this. I know this isn't the optimal solution but it is the best we can get until Funcom implements so we can get the same info directly from the servers instead.
  • Two optional "Custom" columns that can represent whatever you want to keep track of (true/false only). Both column titles can be custom set to max 10 characters and are shared between all your characters
  • All custom player information is stored "per account" and thus shared between all your characters on the same TSW account
  • Support for notifying on screen when Friends and/or Cabals log in and/or out.
  • Support sorting on all columns (makes it easy to find for example all friends with a preferred healer role)
  • Support for batch Export/Import of player data between different characters
  • Import/add another characters Friends
  • Fixed the bug from the original Friends window where the right-click menu interacted with the wrong player if the list had been sorted
  • Button to toggle between 'show all' or 'show only players online' for the Friends and Cabal view This setting is unique for each of the two views, thus you can have a different setting for each
  • The last opened view is remembered and will be shown automatically next time you open the mod
  • Views will remember their last used column sort
  • The position of the VFE icon can be set to be anywhere on screen (function disabled if using the Viper Topbar mod)
  • Support for resizing the window
  • Remember last Window position on screen
  • Count the number of days a player has been ignored (people can change). Old ignores can't be counted for apparent reasons!
  • Optional 'Dimension' column for Cabal and Friends view (toggle in the settings tab)
  • Optional 'Rank' column for Cabal view (toggle in the settings tab)
  • Optional 'Region' column for Cabal view (toggle in the settings tab)
  • Optional 'Society' column for Friends view (toggle in the settings tab)
  • Added "Create Raid" and "Invite to/Remove from Raid" options to the context menu
  • Integrates with Viper's Topbar Information Overload mod
  • Integrates with Viper's They Come And Go mod

Installation

Unpack the .zip archive into <your Secret World Directory>\Data\Gui\Customized\Flash\ folder, overwrite if files already exists

It should look like this:

  • \Data\Gui\Customized\Flash\Friends.swf
  • \Data\Gui\Customized\Flash\FriendsProxy\CharPrefs.xml
  • \Data\Gui\Customized\Flash\FriendsProxy\FriendsProxy.swf
  • \Data\Gui\Customized\Flash\FriendsProxy\LoginPrefs.xml
  • \Data\Gui\Customized\Flash\FriendsProxy\Modules.xml
  • \Data\Gui\Customized\Flash\FriendsProxy\readme.txt

If you had TSW running when copying these files, then you must quit the game completely and then restart it or the addon won't work properly!

Uninstall

Delete \Data\Gui\Customized\Flash\Friends.swf Delete the \Data\Gui\Customized\Flash\FriendsProxy folder

Usage

Simply press shift+f or use the "Friends" option in the game menu and you will see the new, enhanced interface.

/Valyrie

What's new in this version

  • Added "Meet Up" option in the right-click menu for Cabal members (will befriend, MU and unfriend automatically)
  • Removed the handle for resizing the window as It wasn't working reliably (resizing is still possible from the Settings tab)
  • Miscellaneous UI adjustments
  • Fix: The window position and size will now be saved immediately when adjusted (and not only when closing the window)
  • Fix: Corrected an issue where VTIO would not always be detected properly
  • Fix: The context-menus no longer show incorrect checkmarks after a /reloadui
  • Fix: Doing a /reloadui while having the UI window open will no longer make it revert back to the default settings

Comments

First Previous Page 1 of 2 Next Last
  • #15

    I have recently started using this, but I have had an issue with it that is kind of defeating the purpose of keeping it. I'm sure that I'm not the only one who has had this issue, but I didn't see anyone talking about it. It seems like it just doesn't save any of the information on my friends or settings. If I set a note or select what roles the person has, it will just be wiped away after restarting the game. Same thing with any options in the settings. Even the resolution doesn't stay. I would like to continue using this addon since I can see how useful it could be, so it would be great if you could help me with this.

  • #16

    Well, it seemed to work itself out? Got back into the game this morning, and it finally started saving information. Didn't do anything different, so I'm not sure why it just decided it was going to work today. I'll let you know if it does start to do it again.

  • #13

    Just an FYI when you check your role in the cabal window it'll show shifted one to the left on other peoples and vice versa.  Like  if i click dps it shows to them as tank.

  • #14

    Can you give some more details on what the problem is, the description is a bit vague.

    This mod doesn't sync data with "other" players.. or do you mean when export->import to another of your characters ?

    Last edited by Valyrie1 on 4/5/2013 6:54:29 AM
  • #12

    I would like to make a request for an addition to this mod.  It would be very good to be able to set a time zone for each of your friends (eg. GMT + 10). or probably even better, have a column with their local time.  This would make things much easier for people with many international friends.

  • #11

    I use your addon along side "Vipers Friends List Sync Mod", it's okay and they both work fine together.

    BUT, i would much rather have ONE addon that does it all PLUS sync all the extra information in your mod.

    I'm especially missing the notes and the selected icons being synched!

    Last edited by MayDay on 1/26/2013 9:19:52 PM
  • #17

    I know this is a very old request, but you can use the export/import function from the settings tab to export notes, prefered roles and similar, then logon to another character and import all that information. It's not an automatic sync, but still way better than trying to type in all those notes and stuff manually for other characters.

  • #9

    Just signed into game this morning, and upon doing so it said "updating friends list", and one by one deleted everyone on my list except for 5 players o.O; I'm not sure what happened? Is there a way to get that back...or am I up the creek? That was very awkward and a little bothersome :-/

     

    EDIT: Clicked the export button, and the entire friends list is there (even the deleted ones), but it refuses to update when I hit "import" any ideas?

    Last edited by Taerrin on 1/12/2013 4:59:18 PM
  • #10
    I will try to answer all questions about my mod in one go (even the pretty old ones)..

    Note: Any problems related to scaling/stretched window should be fixed with the 1.6 release. If you still somehow have weird looking window, then go to the "Settings" tab and manually change the scale width / height textboxes to something that looks good for you.
    Quote from wullail»

    Since updating to the most recent version , TSW only loads it's own default version , it was working before the update.

    Answer: A certain build was wrongly packaged by me and made the mod not load at all, this has been fixed with the following release (long ago).
    ______________________________

    Quote from Taerrin »

    Figured out a work around for now!  First I log into my main (one with the friend's list to start), then log out (not quit game, but log out), then log into my character I imported too.  The friend's list seems to be loaded.  I'm not sure why this is (my coding skills for flash are minimal at best), but this seems to fix the issue!  Hope this helps in fixing it!

    Answer: Funcom code is a bit shaky regarding character settings and I'm not the only mod author having problems with this, not much I can do. If you dont see the friends notes after an import, try login one or more times between characters and it should update.
    ______________________________

    Quote from Taerrin »

    Update about the exporting of friends list to alt:
    ...
    As I added people to my list, they actually popped up already with notes and type (tank/dps/healer), so it seems while it does export the info, it will not show up till you manually "add friend" for each name.  Weird.0

    Answer: The export/import function actually only "sync" the playernotes (roles, personal notes and such between character xml files), it does NOT add them to your alts friends or ignore list, that still has to be done by you. I could implement code to automatically add people to friends/ignore but I preffer people to add them themselves as they might not want all their 60 friends on main char as friends to the alt character.

    If you want your friends to be added on alts automatically then install Vipers Friends List Sync Mod (http://tsw.curseforge.com/tsw-mods/friends-list-sync/) and It will take care of registering the friends for you. Note that this mod will not sync any player notes though, only keep all your characters friends to be synced, you still need to import/export using my mod to get the notes synced too. Please note that I haven't used this mod myself but It should work out of the box.
    ______________________________

    Quote from ZimoonOne »

    Installed FriendsList the other day, no problem. However, the settings read about Topbar Information Overload being found and that scaling was disabled, is that so and why? Then I tried to resize the window it snapped to such a small size it was impossible to read content. Uninstalled. Solutions?

    Answer: The scaling is NOT disabled if you have Topbar installed, you can change it any time you like, either by dragging the handle in lower-right corner or just go to the Settings tab and change the width/height (if using v1.6).

    The only thing that I disable if Topbar is detected is the possibility to manually move the visible ICON (that open/closes mod window) for my mod, simply because if Topbar is present it will handle the icon positioning itself.

    Regarding the snapping and window size being really small, the code had some issues with scaling before but that should be fixed with the recent v1.6 release.
    ______________________________

                 Quote from Taerrin »

    Just signed into game this morning, and upon doing so it said "updating friends list", and one by one deleted everyone on my list except for 5 players o.O; I'm not sure what happened? Is there a way to get that back...or am I up the creek? That was very awkward and a little bothersome :-/

    EDIT: Clicked the export button, and the entire friends list is there (even the deleted ones), but it refuses to update when I hit "import" any ideas?

    Answer: I'm not really sure what the problem is here; are the friends list empty except from 5 friends, or do you see all friends but with roles/comments for only 5 of them? Your added playerinfo data is still in your xml file as you see it when you press "export" though, so that should not be lost.

    Last edited by Valyrie1 on 1/13/2013 7:33:55 AM
  • #8

    Installed FriendsList the other day, no problem. However, the settings read about Topbar Information Overload being found and that scaling was disabled, is that so and why? Then I tried to resize the window it snapped to such a small size it was impossible to read content. Uninstalled. Solutions?

  • #7

    Update about the exporting of friends list to alt:

    So I decided I wanted the names to show up on my friends list without having to log into main, then alt, after the exporting process, so I just went to my main, wrote down all the names in a notepad, then went back to my alt (after exitting game, so it didn't auto show everyone as it is supposed too).  

    As I added people to my list, they actually popped up already with notes and type (tank/dps/healer), so it seems while it does export the info, it will not show up till you manually "add friend" for each name.  Weird.0

  • #6

    For some reason, the mod window is streched vertically (I have a 4:3 LCD).

  • #5

    Figured out a work around for now!  First I log into my main (one with the friend's list to start), then log out (not quit game, but log out), then log into my character I imported too.  The friend's list seems to be loaded.  I'm not sure why this is (my coding skills for flash are minimal at best), but this seems to fix the issue!  Hope this helps in fixing it!

     

    EDIT:  This is still the case for 1.5.1

    Last edited by Taerrin on 11/28/2012 9:48:29 PM
  • #4

    Awesome add on, but just made a new character, attempted to use import/export, but when I click "import" after pasting the code, none of my friends show up in the list >-< Any ideas?

     

    EDIT: Strangely, when I click "export" in my alt, it shows the same code (all my friends and what have you), but it doesn't show them on the actual list (says 0/0 friends)

     

    EDIT 2: Strangely enough, upon logging in this morning, it still seemed broke, but just opened up the friends list and all my friends were there, I suppose it just takes a few days to import properly? unsure.

     

    EDIT 3: All the friends in my alt friends list are gone again, it reads 0/0.  However, when I click export, the data still seems to be there (shows the export text for all the people I have.  I'm not sure what this means, so if anyone knows, would be awesome! I've tried deleting and reinstalling the addon, no luck there.

    Last edited by Taerrin on 11/22/2012 7:11:34 PM
  • #2

    Since updating to the most recent version , TSW only loads it's own default version , it was working before the update.

  • To post a comment, please login or register a new account.
Login to Curse

Don't have an account? Create One.

Get an epic experience with Curse Premium
  • Faster addon downloads
  • Premium-Only Beta Giveaways
  • Ad-Free Curse experience
  • Premium Curse Client
  • and many More Features
  • Learn More »

Leaguepedia PAX Skin Giveaway