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Aslain's XVM Mod

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  • World of Tanks
  • 8,541 Monthly Downloads
  • Supports: Update 9.9
  • 686,540 Total Downloads
  • Updated 08/26/2015
  • Created 04/20/2012
  • 269 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: GNU General Public License version 3 (GPLv3)
  • Newest File: Aslain's XVM Mod v4.5.19 (9.9)
Support development! **

About Aslain's XVM Mod

Are you tired of default tank contours, that tells you basicaly nothing about it, except for the tank contour itself? Try my custom contour icons, with them you will not only have a brand new colored and tiered vehicle names, but also XVM - which means nice floating dmg numbers, custom health bars and more....

The mod is in developement since WoT's closed beta back in 2010, and is one of the first icon mods ever created. The purpose of it was to replace ugly, and useless contour icons in favor of colored vehicle names. With my icons you can have much better battle awareness, than the others players who uses default set. You can identify enemy vehicle class with a blink of an eye, you will never be supriced like you can be with built-in icons.

The Curse is hosting the main version only, to get the other variants please visit this link ->

How to enable the stats:


How to install my mod:

  • Unzip & copy everything to [WoT's installation directory] (default folder is C:\Games\World_of_Tanks\)
  • Download and install required fonts from here. Otherwise you may see colorfull squares instead of vehicle names, stats and symbols.
  • Launch the game and go to Settings -> Game Tab -> uncheck: Show vehicle tier

Credits goes to:
- br2yd4l for the very initial icon version back in closed beta
- Crabtr33, Pottulaari and RyuOgi for actively supporting me with new ideas and such stuff
- The XVM team, Sirmax2 especially for his support and creating such amazing mod
- chesss from ru server for his ammorack explosion icons

v4.5.19 (19-08-2015):
- enabled squad icons in all players panels

v4.5.14 (10-08-2015):
- updated XVM to nightly 4703

v4.5.10 (05-08-2015):
- updated XVM to nightly 4700
- updated XVM languages and docs

v4.5.9 (02-08-2015):
- updated XVM to nightly 4692
- updated all Aslain's icons (red color for special vehicles is more distinctive now)

v4.5.6 (20-07-2015):
- updated XVM nightly 4665
- contains special fix to CTD that will not work if you install Locastans HD minimap!

v4.5.0 (15-07-2015):
- updated XVM nightly 4627
- my previous icons replaced with new version, old icons won't come back due to technical reasons

v4.4.24 (19-06-2015):
- updated XVM to v6.1.2.3 (stable)

v4.4.23 (18-06-2015):
- updated XVM to nightly 4554 (xvm enhancemement back to Battle Results window)

v4.4.22 (17-06-2015):
- updated XVM to nightly 4524 (update for WoT #62) (this time for real...)

v4.4.21 (16-06-2015):
- today's WoT micropatch brought back stats to Battle Results window, which was bugged by WG before
- updated XVM to nightly 4524 (update for WoT #62)

v4.4.18 (13-06-2015):
- updated XVM to v6.1.2.1 (stable)

v4.4.14 (09-06-2015):
- updated XVM to nightly build 4509
- attention! this is a critical update, I found out there were unwanted leftovers from older XVM versions being installed before, that might cause some client stability issues

v4.4.13 (08-06-2015):
- updated carousel.xc & capturebar.xc with new XVM options (also for future purposes)
- fixed Pershing icon in Aslain's regular iconset

v4.4.7 (03-06-2015):
- updated XVM to v6.1.2 (again, since XVM made two "same" version that day, the 2nd one is more stable)

v4.4.5 (02-06-2015):
- updated XVM to v6.1.2
- compatible with WoT

v4.4.4 (01-06-2015):
- updated XVM to nightly build 4464
- fixed all PlayersPanel align due to squad icon code change

v4.4.3 (31-05-2015):
- updated XVM v6.1.2-rc2

v4.4.1 (29-05-2015):
- updated XVM to XVM-6.1.2-beta1

v4.4.0.1 (28-05-2015):
- updated XVM to nighly build 4415

v4.4.0 (27-05-2015):
- compatibile with 0.9.8

v4.4.0-test1 (24-05-2015):
- compatibile with 0.9.8 CT
- added contour icons for 0.9.8

v4.3.22 (16-05-2015):
- updated XVM to

v4.3.17 (11-05-2015):
- fixed Pershing icon

v4.3.16 (10-05-2015):
- fixed empty flags appearance

v4.3.15 (08-05-2015):
- updated XVM v6.1.1

v4.3.14 (07-05-2015):
- updated XVM to nighly build 4272
- renamed macros {{language}} to {{flags}}
- renamed flags folder name
- fixed flags in xc configs

v4.3.13 (06-05-2015):
- updated XVM to nighly build 4267


First Previous Page 4 of 28 Next Last
  • #384

    This is because the curse version is XVM config only, plz get my modpack, so you can install a damage panel mod.

  • #386

    Where do I get your modpack?

  • #376

    Just installed your mod - liking it!

    The global numbers are not appearing above the tanks. 
    Why? Or, how do I get them to show up?


  • #383

    What numbers? Can you show on screen? Maybe you have stats on mind? Then you have to visit XVM mod website, login and activate it there..

  • #375

    First off love your work Aslain, thanks for the time you put into this stuff.

    Long time user of your xvm config but today I decided to try your full installer, which I love! I just have 1 issue, not sure how to fix it but I'm sure you know.  I use the addon for extra zooming out, and 30x zoom in, 6 step. When I'm in Arcade Mode though it's missing a step between WOT's default Arcade zoom (the one you spawn with) and when I start to zoom out. Usually I like to keep my view a little closer to the tank, but the stage after the default one is farther out than I normally play. Any suggestions? (I hope what I'm trying to convey is clear)


    Last edited by Lojakzer0 on 11/21/2014 4:04:44 PM
  • #382

    Maybe try again now, I have rebuilt the zooms section, might work for you now.

  • #374

    Just tried this out today and while it is excellent I do have one small issue.

    I find the font you use very straining on my eyes.  Not size just the particular shaping for the text (sorry I have an aberation in my vision).

    How would I go about chaning the font the mod uses for the markers and panels ?

  • #381

    Sorry, but it's not easy, there is few files to edits to get different font on certains windows. You need to have a knowledge of coding in html, and general it knowledge.

  • #373

    hey Aslain on last mod update i can't see the dead tanks on the Tab window it always shows like all the tanks are alive please fix that would be nice rest works awsome thanks 

    Last edited by Razvaaan on 11/5/2014 11:59:50 AM
  • #372

    Can  you make a mod with ONLY the over target markers?

  • #380

    You can get it from my modpack.

  • #370

    Is there a way to get stats on damage received from enemy players? I swore your XVM did that, maybe it was J1mbo's that I'm remembering.

  • #379

    In my modpack, yes.

  • #369

    I have installed these in 9.3, but they do not run.  I have done them manually as well as through Curse Client.


    I went to your site, and it got flagged as having a Trojan.

  • #378

    Must be false positive, no trojans on my website.

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