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Clock in Hangar

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  • World of Tanks
  • 604 Monthly Downloads
  • Supports: Update 9.13
  • 99,500 Total Downloads
  • Updated 11/22/2015
  • Created 03/08/2013
  • 62 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: Public Domain
  • Newest File: clock_913

About Clock in Hangar

Currently requires manual install. Unarchive files into the World of Tanks game directory. They should be three folders in the res_mods/0.x.x/ directory, gui, scripts, config-examples.

Configuration including location change via the ConfigHangarClock.xml file

Additional configurations included in the config-examples directory. To change copy the configHangarClock.xml file into the res_mods/x.x.x/gui/flash directory

More details

  • Tested and working with 0.9.6
  • 97 updated for 0.9.7
  • 98 updated to 9.8.1
  • 99 updated for 0.9.9
  • 910 updated for 0.9.10, configuration options added
  • 912 updated for 0.9.12
  • 913 updated to 0.9.13


First Previous Page 1 of 5 Next Last
  • #72

    works fine, thank you for the the update, could the clock be used in world of warships if the files were put in the same WOWS  files in res-mods?

  • #73

    Nope, but there is a clock mod for WoWS in Aslain's mod pack

  • #69

    Thks for the effort, but this mod still doesnt work. You should test it properly before uploading and sharing.

  • #70

    Its working fine for me in 0.9.10, tested and working as intended... since Curse was late in approving the upload you probably got the old file instead of the latest one..

    Last edited by arasgrandpa on 9/6/2015 4:27:11 PM
  • #71


    Your are right, now works perfect, thanks.

  • #68

    Thks for the update, but the mods shows wrong in hangar. I cant see the date properly and there is no button to swith on/off the clock. Nothing to do with the screenshot.

    Plz check and fix if posible.

  • #67

    Plz update this mod. Thks in advance.

  • #66

    It is no longer working when installed in 9.7

    Last edited by NorseNE on 5/1/2015 8:13:25 PM
  • #65

    It actually works with 9.5, just manually installed it

  • #64

    when can we expect that this mod will be updated to 9.5 ?

  • #60

    no solution to my problem ???

    Because utf-8 encoding has no problems with swedish letters ..

  • #61

    No clue and don't have a swedish keyboard to test either. 

  • #63

    I think that the problem is in the flash file, because I get cyrillic letters

    when it can't "understand" my swedish (åäö) lettering ??

    Have you tried using "System.useCodepage = true;"  ???



  • #58

    i have 2 questions: 

    firstly how do i change the place of the clock ? i already tried to change x and y values but they doesnt work plus there are many x and y values so which one exactly 

    secondly how do i change the format of the clock? (24hours-12) not really important but if there is an option to change plz tell me about it 

  • #59

    No 12 hour format on this.  The new XVM has 12 hour format if you want to use my XVM cofnig.

    Not sure wherer you are trying to move it, but you have to move all 3 pieces Clock, Day, Dte in the appropriate section..

     I adjusted the time down for the new hangar to adjust you must first make the bacgraound larger.  The background holds the rest of the objects.

    Last edited by arasgrandpa on 10/7/2014 12:19:58 PM
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