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DAR Artillery Sight

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  • World of Tanks
  • 6,731 Monthly Downloads
  • Supports: Update 8.11
  • 299,118 Total Downloads
  • Updated 03/21/2014
  • Created 04/18/2012
  • 181 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: GNU General Public License version 3 (GPLv3)
  • Newest File: update for path 8.11 SRC_files released

About DAR Artillery Sight

MeltyMap'sDAR features:
- auto-configurable DAR system for Strategic mode
- dynamic speed threshold circles for strategic mode, with size dependable of map scale and current zoom

MeltyMap's Protractor Mod features:
- Minimap enhancement
- Minimap zoom
- 445m spotting circle on MiniMap, with configurable size
- Maximum distance of drawing view box
- Gun Arc Critical Angle rulers
- Gun Constrains lines for MiniMap
- Precise vector strategic cursor for MiniMap
- Gun Direction lines for MiniMap
- Orange alert when battle timer reaches given time amount
- Effective armor calculation for all vehicles
- In-Game real-time clock
- Battle Timer position configurable

To install:
Copy <res_mods> folder from archive, paste it to Ur's <game> folder.
Overwrite existing files.

To configure:
Use text editor with UTF8 coding eg. Notepad, Notepad++, AkelPad
Edit folowing files:
- DAR:
MeltyMapModSetting.xml file in Ur's game\res_mods\0.8.8\gui\scaleform folder.

- ProtractorMod:
MeltyMapProtractorSetting.xml file in Ur's game\res_mods\0.8.7\gui\scaleform folder.

Project Author/Manager: MeltyMap
Authors: garnet_auxo, RazNaRok, Koshnaranek, _Kriegstreiber_.

Permission to reproduce, modify; please indicate the rightfull authors.

In order to display Effective armor calculation Vehicles have to be programmed in VehicleData section of mod configuration file.
"name" must have same vehicle name as the tank icon name.
Refer to included Vehicle_Names.txt file or comments in bellow of config file.

Works correct only with Python scripts included with this mod.
Do not overwrite those files with same from other mods.

- update for 0.8.11


First Previous Page 17 of 21 Next Last
  • #84

    It should be already.

  • #86

    Unfortunately, it is not.  The only option I see is to download it on the site here, the option to install via curse client on the web, or a listing in the curse client itself isn't available.  According to the moderator Wishfire, the process is simple:

  • #79

    Works fine. Also with damage panel from locastan:


  • #83

    Testing on 8.1 and it seems to work fine with ALL damage panels. Whatever was changed in 8.0 has apparently been fixed.

  • #78

    This works, BUT it doesn't have the extra info panels, rangefinder, orientation meter, apex markers and you can't change the color. Or is that because I'm using Demole's Damage Panel ? I find it to be very accurate, but I miss the other bells and whistles.

  • #85

    It's listed in both mod descriptions that you shouldn't use that combo. Range finder and all of that stuff works just fine for me. It has SOME bugs in 8.0, but works flawlessly in 8.1

  • #69

    Any progress being made here?  I'd really like to get back to playing my SPG, and I hate it without this mod.  Cry

  • #71

    It works for em atm but the time till round on target is off. I don't understand how to change it. I tried to change it in the area it gives u all the info but I cant change that.

  • #68

    Can anyone make a detailed expalnation as how to change the gun and what not. I see all the info and where to put it but I don't understand how to change it.

  • #72

    Not that hard to do. Just make sure you are editting the file, and not jsut viewing it. any text editor will work. After you make sure of that, just edit the following line:

    <gun>S80</gun>   <!-- Define the gun model you are using. S/M/D stand for NATION, the first digit stands for the VEHICLE TIER (2-8), the last digit stands for GUN TYPE (0 = stock, 1 = upgrade). E.g. S61 is Soviet Tier 6 Arty's upgraded gun, aka 203mm B-4. -->

    Change the bold item by following the instructions and just save it. that should take care of it.

  • #77

    Thank the lord someone finally told me! I understand what should go where but had no idea how to edit it. Just right click the file and hit Edit...... so easy... thank you.

  • #64


    and @ varockerty

    If you read my post you´ll see, that the malfunction of the traverse indicator ist not caused by DAR-mod.

    It is a Bug of the WoT game.

    Someone has an idea how to fix the flashing green quader?

  • #63

    No traverse indicator and this mod is a no go.. thats what was really useful... i hope you can fix this soon... we're all suffering playing arti once again..


  • #62


    I installed this DAR into the 8.0/res_mods folder with nothing else loaded.  Stock 8.0 update and I get the flashing green SQUARE in the Aiming circle.

  • #59

    Two Remarks from my site:

    1. Could you please fix the Bug of a flashing green quader in the middle of aimimng circle?

    2. Gun traverse indicator (left and right) is working only at some SPG´s.

    I´ve tested ist and it works on the following SPG´s : GW-E, GW-Tiger and Object 212.

    This is not a bug of the Mod, its an Ingame Bug, because the other SPG´s (I tested Grille,GW-Panter, Hummel Lorr. 155/50, Lorr 155/51, S 51 Obj 261, T92 and M40/43 as well) are like Tanks with Turret in the Game.


    I reproted this bug to WoT

    Last edited by SixthSCTF on 9/30/2012 8:40:21 AM
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