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Grandpa's KISS XVM Enhanced Edition

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  • 8 Likes
  • World of Tanks
  • 2,228 Monthly Downloads
  • Supports: Update 9.0
  • 38,555 Total Downloads
  • Updated 04/20/2014
  • Created 04/18/2013
  • 69 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: Public Domain
  • Newest File: kiss_enh_90v5
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About Grandpa's KISS XVM Enhanced Edition

PLEASE READ ALL OF DESCRIPTION FOR CHANGES

Prior to posting in comments:
  • Read the full description, your answer may already be here
  • Check out the KISS Forum especially if you are posting about the All-in-One (AIO) the forum is the most appropriate place for posting on the AIO and other Grandpa's mods
  • Read previously posted comments, answers to a lot of questions already there, read at least a couple of pages in
New Feature - Alternative Settings

To use Alternative Settings:

  • look in res_mods/xvm/configs/Alternative Settings folder
  • find the setting you wish to use
  • copy the files from the settings folder into res_mods/xvm/configs/arasgrandpa folder
Alternative Setting Options
  • Color Blind
  • Default OTM
  • EFF replace WN8
  • HitLog on Bottom
  • HitLog on Top
  • Icon and Tier in OTM
  • No HitLog
  • No minimap line
  • Old Style KISS OTM
  • Player Names in OTM
  • Tier Marker in OTM
  • Vehicle Icon in OTM

PLEASE REVIEW CHANGE LOG FOR CURRENT VERSION INFORMATION

  • World of Tanks Version: 0.9.0
  • XVM Client Version: 5.2.1

Please read change log for instructions

NOTICE

To recreate the entire KISS Interface, follow these instructions or visit the KISS XVM Webspage and follow the instructions to get a FULL battle interface, including many of my other mods:

Option

Additional Mods for Complete Interface

These are additional mods not included in the KISS XVM download. They are developed and tested to work with KISS XVM and will further enhance your WoT interface.

Recent Changes

  • Now includes ONLY the XVM configuration and current version files
  • In order to get the "lost" and "dead" vehicles to show and not clutter screen, you MUST install the XVMSymbol fonts. After you unzip the download, look in the res_mods directory, you will see a file XVMSymbol.ttf, right-click wih the mouse and choose Install from the menu
  • Changed OTM to simplier version
  • Changed player rating to WN8
  • Added Alternative Configurations in download
  • Cleaned up the configuration files, all files now in the res_mods/xvm/configs/arasgrandpa directory.

INSTALLATION INSTRUCTIONS

  • Download the archive (.zip)
  • Open the .zip file
  • Inside you will find the res_mods directory. The easy way is just to copy/move the res_mods directory from the .zip file to the World of Tanks main directory and say Yes to Copy and Replace all older files.
  • Inside the res_mods directory there is a directory /xvm. /xvm directory MUST be under the res_mods directory, NOT in the 0.8.x directory, or XVM will not be configured properly
  • In order to get the "lost" and "dead" vehicles to show and not clutter screen, you MUST install the XVMSymbol fonts. After you unzip the download, look in the res_mods directory, you will see a file XVMSymbol.ttf, right-click wih the mouse and choose Install from the menu

Please review the pictures to get a view of the interface at work.

CHANGING CONFIGURATIONS

  • The XVM config file is now located in the res_mods/xvm directory, the file is xvm.xc
  • Use only Notepad or a similar text editor to make changes to any configuration file.
  • Please use the Alternative Settings method above to change configruations
Battle Loading Screen Notes
  • Vehicle color depends on vehicle win rate
  • Global battles = total number of player battles
  • Global XVM Modification of the Win6 efficiency rating
  • Global win rating
  • Normal font for global stats, condensed font for vehicle stats
XVM Win8 Info
  • very bad (20% of players)
  • bad (better then 20% of players)
  • normal (better then 60% of players)
  • good (better then 90% of players)
  • very good (better then 99% of players)
  • unique (better then 99.9% of players)
Minimap Circle Colors
  • White=50m marker can see everything
  • Turquoise=tank visual range
  • Red=Max visual range (445m)
  • Green=Artillery top gun range (if full map range, no circle)
Minimap Line
  • White=tank direction
  • Red=camera or target line
  • Green=Gun traverse limits

Helpful Links

DISCLAIMER

I make, modify, compile, these mods for my own personal in game use. They change the game interface to look like I want it to look. I place them here for others to download and use if they so desire.

They are NOT "one size fits all" and will not please everyone. If you like them use them, if not, delete them.

You are free to customize or modify any of them, its your interface make it like you want. But DO NOT ask me to customize them specifically for you, or ask for details on how to customize them. If you are familiar with mods and xml, you can probably figure it out. I will attempt to correct bugfixes in the mods, as soon as practical.

  • 90v5 updated to XVM 5.1.1 test2 stable
  • 90v3 updated to XVM 5.2.1 test2
  • 90v2 Minimap circle fix
  • 90 updated for 0.9.0
  • 811v6 updated to latest XVM 5.2.0-test1
  • 811v4 moved Hitlog slightly for better alignment, corrected colors for WN8
  • 811v3 added full colors for all WN8 levels
  • 811v2 returned Enhanced to former style OTM, Crosshairs, HitLog, etc.
  • 811 updated for 0.8.11 and XVM 5.1.0

* 810v6 Following Changes, please view screenshots..

  • Cleaned up config files
  • Added Alternative Settings
  • Changed Player Rating to WN8
  • Reformatted OTM, Players Panel, and Statistics

http://www.curseforge.com/media/images/68/993/statistics.jpg

http://www.curseforge.com/media/images/68/992/battle.jpg

  • 810v5 bugfix for some that were having loading issues
  • 810v4 latest version of XVM, now using Win8 instead of EFF
  • 810test2 updated for XVM 5.0.2 test2
  • 810v3 bugfix, corrects issue with Training Room, modifies ALT OTM display, build 3039 of XVM
  • 810v2 updated for XVM 5.0.2 test1, corrected minimap circle issue
  • 810 updated for version 0.8.10, NOT compatible with 0.8.9
  • 089v11 updated to build 2995, last build prior to 8.10 release. Contains icons and maps for 8.10, next update will be for 8.10 release
  • 089v10 updated to build 2981 with following changes
  1. bugfix for mirror icons in training room
  2. graphics enhancement for Battle Loading
  3. minor config changes for fps, clock, Players Panel, MyHitLog
  4. Ping Servers=On
  5. Mastery Badges show on tanks in garage
  6. Arty sight for minimap

Comments

First Previous Page 1 of 14 Next Last
  • #212

    Uploading new AIO.  Please go to the web site and read the changes prior to downloading or posting questions.  Major change is in the Crosshairs.  

    http://www.lotsastuff.info/wot/kiss

    Change log for 04/21/14 Version:

    • Added a modified and customized version of Alekslee sights.  This gets back to the look and feel of the old KISS sights prior to 0.9.0.  See the forum for additional info on how to modify these sites you you wish to make them like you want them.  These include a better artillery sight that shows lots of informatin, including time to target. If you want the former modified JimB0 sight it is here: Modified JimB0 crosshairs.  Install AIO download first, then download and install this sight.
    • Added Zoom, No Dynamic Shake, includes Sniper Zoom4X. Zoom4x ste to 4,8,16,24 sniper zoom
    • Friendly tank outlines.  Now allied tanks have a off-white outline unless targeted by the crosshair, makes it easier to see your allies
    • HP Pool, at top of screen shows how much H each team has left.  Can be turned off in res_mods/xvm/configs/arasgrandpa/battle.xc set showFrags to false
  • #209

    Hey. Just made my account so I can give you some feedback. I've played this for some time now and been using your mods and what can I say, LOVE IT.

    Now, on to the matter. There are two things that seems to be broken, for me anyway. It's when I play my SPG. First my aim circle is missplaced, to my left and every 2nd or 3rd game I get constant CTD and when I try log back in it takes me 1-5sec before I get another CTD and all I can do is to wait for the battle to end.

    To sum this up. It seems to work well with maps, interface, crosshair for regular tanks, but not for SPGs. The only mods I have installed are: XVM 5.2.1 test 2, this newest Kiss_enhanced AIO and the newest Historical Gun sounds.

    Best of regards! /Coz

    Last edited by vXCozmoz on 4/20/2014 3:00:34 PM
  • #213

    Try new upload, sights off to right are definitely a cross hair mod issue.  But I thought I had all of them corrected.  Anywy, new AIO has new sights, tested with tanks, td, and spg.

  • #211

    Seen a lot of the CTD problems since update 9.0 (mine mostly come when trying to switch to another team member view after death) - even had my monitor switch off when checking Techtree in garage.

    Not at all sure any of this is directly related to Grandpa's mod at all.

    Only other issue I have relating to the Enh mod is that I'm no longer seeing the in garage clock since updating for 9.0. Is that a known problem?

  • #214

    Yes, WG admits to the CTD issues being their problem.  Has something to do wtih the multip-core coding, they are working on a fix. Although I can't remain blamelss :-)

  • #206

    Hi.. anyone else having  a problem after a match where the game crashes and you get a black screen? i just loaded the latest AIO and having some problems.. :(

  • #207

    New upload of AIO, which should fix this.  I accidentally put my cache file for stats in teh zip.  YOu can delete it in res_mods/0.9.0/scripts/client/mods/stat_cache,json and that should take care of it.  But new AIO also has some other corrections.

  • #215

    That one should be harmless, goes with anotehr mod (stats)

  • #210

    i found and deleted the stat file but i found a file named expected_tank_values.json there too should that be there or  should i keep that?

     

    Last edited by Tapperworm on 4/21/2014 2:39:00 AM
  • #196

    Is there a sniper zoom mod that you can link us to please? I remember there being a 4xlevel sniper mod you made for 0.8.9 I think, just wondering where that went and if it's updated to 0.9.0?

  • #198

    The latest AIO has the sniper zoom back in it.  Had some issues until I could correct them. Uploaded it last night.

    Last edited by arasgrandpa on 4/18/2014 10:05:17 PM
  • #194
    Locastan's HP POOL mod would be nice to go along with this. 
  • #199

    Yep, been looking at that.  May put it in the AIO

  • #205

    I'll have to check should be doing that, may have got files crossed in two versions.

    Updated in 90v4, also added the HP Pool Mod to the AIO

    Last edited by arasgrandpa on 4/18/2014 10:04:54 PM
  • #204

    How do you get the levels of the players on the minimap?

    His allies silouhettes is also nice.

     

    Last edited by VVidow_Maker on 4/18/2014 3:16:57 PM
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