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  • World of Tanks
  • 11,499 Monthly Downloads
  • Supports: Update 9.1
  • 223,213 Total Downloads
  • Updated 06/14/2014
  • Created 03/28/2013
  • 172 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: GNU General Public License version 3 (GPLv3)
  • Newest File: - update for 0.9.1

About MeltyMap'sMathMod

MeltyMap'sMathMod features:
- Minimalistic, Futuristic and Effective design
- auto-configurable DAR system for Strategic mode
- dynamic speed threshold circle with loading indicator
- dynamic speed threshold circle for arcade and sniper mode
- dynamic speed threshold circles for strategic mode, with size dependable of map scale and current zoom
- old server side cross-hairs
- accurate damage indicator with 15s timer countdown
- displaying current zoom level in sniper mode
- color coded target reloading time display
- target chance to spot player in percentage and color coded distance display
- target armor in current aim
- player tank gun penetration in correct distance
- target armor arc and penetration possibility

MeltyMap's Protractor Mod features:
- Minimap enhancement
- Minimap zoom
- 445m spotting circle on MiniMap, with configurable size
- Maximum distance of drawing view box
- Gun Arc Critical Angle rulers
- Gun Constrains lines for MiniMap
- Precise vector strategic cursor for MiniMap
- Gun Direction lines for MiniMap
- Orange alert when battle timer reaches given time amount
- Effective armor calculation for all vehicles
- In-Game real-time clock
- Battle Timer position configurable
- Zoom Mod
- Multi Stage Zoom Mod
- No Scroll with defzoom lock Mod

To install:
Copy res_modsfolder from archive, paste it to Ur's gamefolder.
Overwrite existing files.

To configure,
Use text editor with UTF8 coding eg. Notepad, Notepad+, AkelPad
Edit following files:

- MathMod:
MeltyMapModSetting.xml file in Ur's game\res_mods\0.9.1\gui\scaleform folder

- ProtractorMod:
MeltyMapProtractorSetting.xml file in Ur's game\res_mods\0.9.1\gui\scaleform folder

- Zoom:
avatar_input_handler.xml file in Ur's game\res_mods\0.9.1\gui folder

- ZoomX:
ZoomX.xml file in Ur's game\res_mods\0.9.1\gui folder

- NoScroll:
NoScroll.xml file in Ur's game\res_mods\0.9.1\gui folder

- Server Aim
ServerCross2.xml file in Ur's game\res_mods\0.9.1\gui\ folder

Project Author/Manager:


Permission to reproduce, modify; please indicate rightfully mod author.

In order to display Effective armor calculation Vehicles have to be programmed in VehicleData section of MeltyMap's Protractor Mod
configuration file, "name" must have same vehicle name as the tank icon name.
Refer to included Vehicle_Names.txt file or comments in bellow of config file.

Attention 2.
Works correct only with Python scripts included with this mod.
Do not overwrite those files with another onesĀ from other mods.

- update for 0.9.0

MathMod compilation released, based on files updated by phantasm

1. no need for position.pyc anymore
2. aiming circle now works correctly
3. all in-game settings for melty's crosshair are working fine.
5. Precise 15s Damage Indicator added
6. Damage Panel with Angling Bar added
7. Koshnaranek mods added
8. Included source files released by rightfully author: MeltyMap


First Previous Page 1 of 22 Next Last
  • #341

    mod is not working

    when i go in sniper mode everything is bklack when i have maximum graphic

    when i go in low graphic works but i want to play in maximum any1 help?


    i've find out that if you have standard it working if u have improved it doesnt fix it please

    Last edited by DupeMage on 7/27/2014 4:33:40 AM
  • #342

  • #339
    Cannot see any markers?

    I cannot see anyone on the map, the teammates show up white up top and no enemys are marked or anything

  • #338

    Sorry if this has already been fixed, but I can't see my magazine load in my AMX 12 t. Otherwise I love this mod, but I can't see when i'm going to run out.

  • #337

    What does the color coded arc on the tank display in the lower left signify?

  • #335


    how do i get rid of that blue panel when using a Tank destroyer u might not know what im talking about its that blue long line underneath the sight when using a tank destroyer i dont know what its called but i dont want it soooo please help

    but of that "blue long line" wasnt there this mod would just be the best

  • #340

    That line represent the limits of your traverse arc. I'm unsure of a way to reverse it.

  • #334

    i have a question i downloaded the newest meltys and for some reason i get the black screen of death in sniper view

    is there any way to fix this ?

    if so can you put out a patch to fix ? 

  • #336

  • #333

    Armor calculation doesn't work with KV-1, any ideas how to fix that? It should be programmed, and I tried different versions of the name but no luck. In xml-file there is "ussr_KV", changed it to "ussr_KV-1" and "ussr_KV_1", didn't work.

  • #329

    After downloading every time I run WOT it crashes, anyone have fix for that?

  • #331

    That happened to me when I installed through the curse client.  Tried installing manually and it worked.

  • #328

    Before installing I used the mouse wheel to enter sniper view, as in scroll up in arcade mode to zoom in and into sniper mode continuously.  Now I have to press the default sniper mode key to enter sniper view, scroll wheel does not work.  How can I disable this so I can use the mouse wheel again?  Having to  use the sniper key to exit sniper mode is very disorientating for me as I have never played this way.  Tried fiddling around in controls but couldn't fix it.  Also had the black screen but fixed that from an earlier post.  Apart from that, like it a lot.  Thanks!

  • #330
    Quote from skateboardgolf »

    Before installing I used the mouse wheel to enter sniper view, as in scroll up in arcade mode to zoom in and into sniper mode continuously.  Now I have to press the default sniper mode key to enter sniper view, scroll wheel does not work.  How can I disable this so I can use the mouse wheel again?  Apart from that, like it a lot.  Thanks!

    Sorted the scroll wheel, back the way I like it now :)

  • #332

    I had delete the "NoScroll.xml" and it works.

    Sry when my english is not the best.. :)

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