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XVM Stat
- 5 Likes
- World of Tanks
- 2,472 Monthly Downloads
- Supports: Update 8.2
- 71,110 Total Downloads
- Updated 12/10/2012
- Created 05/12/2012
- 89 Favorites
- Project Site
- Comments
- Release Type: Release
- License: GNU General Public License version 3 (GPLv3)
- Newest File: XVM Stat 1.1.0 for XVM 3.1.2+
About XVM Stat
This program is used for add in-game players rating for XVM mod
Project site
Support
FAQ (Russian)
Starting with patch 0.8.1 XVM applies only to the version Lite, that is, without the statistics module, statistics module renamed xvm-stat and distributed as a separate package.
INSTALL:
1. Install XVM mod (Curse.com or code.Google.com).
2. Game must be installed to disk with NTFS file system.
3. Microsoft .NET Framework 3.5 Client Profile is required (not 4.0).
You can check your installed .NET versions using this utility:
http://www.tmgdevelopment.co.uk/versioncheck.htm
4. Install DokanLibrary: http://dokan-dev.net/en/download/#dokan
5. Unzip archive to game folder:
Right click to archive -> "Extract all..." -> select game folder -> "Extract"
6. Run xvm-stat.exe (game will be started automatically).
If you want statistics and game launcher, start with /launcher argument:
Create shortcut xvm-stat.exe
Open Properties
Write 'xvm-stat.exe /launcher' (without quotas) in Object field
Press OK
7. If you use Skype, in Tools -> Options -> Advanced -> Connection ->
REMOVE CHECK "Use port 80 and 443 as alternatives for incoming connections".
8. If you want to send bug report, include file XVM.log from game folder to your report.
Authors: Sirmax2, iBat.
Версия для XVM 3.1.2+
XVM Stat - программа для отображения статистики в моде XVM
Version for XVM 3.1.2+
XVM Stat - program for in-game players rating in XVM mod
Changes:
1.1.0:
Added saving stats to xvm-stat.log file (optional).
SHA1 Checksum: a248bfe3ff8787375961aea1a7d957c18c2d0cae
| File Name | Release Type | Game Version | Downloads | Date |
|---|---|---|---|---|
| XVM Stat 1.1.0 for XVM 3.1.2+ | Release | Update 8.2 | 30,752 | 12/10/2012 |
| XVM Stat 1.0.1 for XVM 3.0.4+ | Release | Update 8.1 | 11,260 | 10/27/2012 |
| XVM Full 3.0.3 (WoT client 0.8.0) | Release | Update 8.0 | 4,819 | 10/02/2012 |
| XVM Full 3.0.1 (WoT client 0.8.0) | Release | Update 8.0 | 2,484 | 09/26/2012 |
| XVM Full 2.5.4 (WoT client 0.7.5) | Release | Update 7.5 | 1,904 | 09/10/2012 |
| XVM Full 2.4 (WoT client 0.7.4) | Release | Update 7.4 | 12,810 | 06/19/2012 |
| XVM Full 2.3.1 (WoT client 0.7.3) | Release | 2,518 | 05/27/2012 | |
| xvm-full-2.3 | Release | 721 | 05/24/2012 | |
| XVM Full 2.3.rc2 (WoT client 0.7.3) | Release | 788 | 05/21/2012 | |
| xvm-full-2.3.rc1 | Release | 3,038 | 05/12/2012 |
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Comments
Hello, I'm having some trouble with XVM and I hope you can help. I'm running XVM on windows 7 without any problem, however, when I switch to windows XP on the same computer, while the battle maps are loading I always get: "Unknown command: \@GET_VERSİON" error in XVM window and as expected XVM doesn't work. I thought this might be .NET or Dokan related problem so I uninstalled both and reinstalled them again with no luck. Do you have any suggestions?
This version is outdated.
You can wait until the file will be approved on this site, or download from the developer's site.
Havin' some trouble, as well; although the mod promises to be valuable (or, at a bare minimum, interesting) I can't get it to display any information except the version information in the top left corner.
Edit: Statistics and chances are all I cannot get the mod to show. I've installed the library, turned off the alternate ports on Skype and rebooted my PC twice.
I've tried editing my own config file, as well as using some of the samples, but still receive nothing.
In addition to XVM, I run POGS contour and Over Target Markers; are there incompatiblity issues with either of those?
1.This mode is not compatible with the OTM as well change the same files
2. Server statistics are often overwhelmed
3. note-does not give a wot-xvm-proxy.exe error messages
Thanks, Slow Pony! going to strip out OTM and give it another swing.
By the way, I love what I've gotten to work so far! having current HP and current % of HP side-by-side has helped me satisfy personal curiousity.
What are the meaning of the colored player icons such as brown, blue, green, black, etc. It seems that these are the player ratings but without a guide to the colors, it is a guess as to what they mean.
the default colors:
screenshots from the online generator
If not hard, do please a screenshot of the "stars".
Hi Slow Pony, you cleared up most of my questions or misunderstandings. However, my comment about the "stars" was my best guess as to what them meant. They would show up on the tanks that I had done well with but not with the ones that I had done poorly with or maybe didn't have enough experience to rate it. I am in a clan thus if the "star" was to represent a clan, the star should show up on ALL of my tanks! Maybe I don't have the program installed right thus the "stars" are incomplete loadings of what the symbol really is?
Thanks for your clarifications!
Cobrapilot
maybe you mean the icon of the clan
?
the total number of fights (in thousands)
in the latter two cases, you will need the macros described in xvm-doc\readme-en.txt
Statistics in the markers of the tanks? this is in the configurations xvm-doc\samples\User configs\rreeedd\ XVM.xvmconf and xvm-doc\samples\User configs\SFxz\ XVM.xvmconf
I am not the author of this mod. Acknowledgements, requests, bug reports can be placed on the official forum of this mod.
Hey, many thanks, that is very helpful! I particularly like the "stars" that indicate the player has achieved a Master Gunner status. Watch out for that guy
. One questions leads to another, what are the meanings of the numbers in the left column of each panel? It appears that there may be choices of panels to display (efficiency, win rate, or a combination of both), how can a choice be made and installed in XVM? Finally, can a player modify the colors to something more suitable to their tastes?
My final comment, after using the panels for a couple of dozen games is this; The stats are interesting to see prior to the "chute opening" (rodeo term) for viewing your status in the game line up and what MM has come up with for a "proper mix" but once the gears are in motion, I am not looking at the stat board anymore nor does it affect who I am going to shoot at!
Good job!
Just too inconsistent to be of any use. Seemed to work ok prior to 7.3; then it was hit or miss and now some components work, others don't. Developer needs to polish it up a bit and/or fix their issues with their proxy server, methinks.
For some reason the in-game stats and win percentage isn't working for me.
I'm running it through the proxy and everything
This is often the problem is probably due to the high load on the proxy server.