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WoW style XVM

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  • 20 Likes
  • World of Tanks
  • 3,321 Monthly Downloads
  • Supports: Update 9.1
  • 127,517 Total Downloads
  • Updated 07/10/2014
  • Created 06/06/2012
  • 52 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: GNU General Public License version 3 (GPLv3)
  • Newest File: wow_91v6
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About WoW style XVM

This is a full XVM configuration designed to make efficiency colors WoW alike. Player efficiency will be colored with the World of Warcraft's default quality (rarity) ratings, like below:

NOTE:

Originally developed by LrdStudio, due to real life obligations was no longer able to keep it updated on a timely basis. He requested and I agreed to assume author responsibility. I will keep it current with the latest XVM changes and only make configuration changes based on community demand. Arasgrandpa

WoW like XVM overview

Installation

  • Now includes current XVM files
  • Download WoW style XVM from this page.
  • Extract all downloaded files into the game folder. (Merge the res_mods folder from the zip file to your World of Tanks folder.)
  • Run the game as usual.

Notes

For best results, please use the forums for this mod at http://forum.lotsastuff.info Please comment about your opinions, what would like to see or don't want to see in future releases?

  • 91v6 updated to XVM 5.3.2
  • 91v5 updated configs in Alternative Settings
  • 91v4 bugfix for healthbar
  • 91v3 updated to SVM 5.3.2-test1
  • 91v2 fixed health bar issue
  • 91 updated to Version 0.9.1, XVM Version 5.3.1-dev
  • 90v6 updated for 5.3.0 release client
  • 90v5 updated for XVM 5.3.0 test3
  • 90v4 updated to XVM 5.3.0 test1
  • v90v3 updated to XVM 5.2.1 test2
  • v9.0 updated for 0.9.0
  • v2.3.0 updated for XVM5.2.0-test1
  • v2.2.0 changes to some alternative configs, none to main config
  • v2.1.0 bugfix for colors.xc error, updated to 0.8.11 and XVM 5.1.0
  • v2.0.0 updated for 0.8.11
  • v1.9.4 updated to fix some color range errors
  • v1.9.3
  • Updated to XVM Build 3186, Win8 replaced EFF and Win6

v 1.9.2

  • Added necessary XVM files to download

v 1.9.1

  • Color rating fixes for WN8, new scale: New WoW Style XVM color ratings

v 1.9

  • Compatibility fixes for XVM 5.0.2 & WoT 8.11
  • Efficiency Rating changed from WN6 to WN8. Config files with WN6 rating can be found in alternative settings folder.
  • Alternative configuration with XWN Rating (2-digit version of WN)
  • finalStatistic switched to battleResults (Parameters of the After Battle Screen)
  • userInfo.xc added
  • Autologin
  • New vehicles added

v 1.8.4

  • Now compatible with XVM version 5.0.0
  • Dokan, xvm-stat and .NET Framework is not required now. Please, delete xvm-stat.exe.
  • Minor visual changes in loading & tab screens.
  • Experimental win chances (dynamically changes while in battle) are added to tab screen.

v 1.8.3

  • Now compatible with XVM 4.1.1
  • New vehicles added
  • Added new alternative hit-log format: 1 line on top right corner

v 1.8.2

  • Fix for archive file, there were errors on V1.8.1's files.

v 1.8.1

  • Alternative settings are implemented back. (Copy your preferred setting files from Alternative Settings to "...\World of Tanks\res_mods\xvm\configs\WoW Style XVM")
  • Curse installer support dropped

v 1.8

  • New config format
  • Updated for XVM 4.0
  • GigaMap hotkey: Left Ctrl
  • Enemy units HP left hotkey: Alt
  • Support for in-game crits panel added
  • Visual improvements for dead tank markers
  • Other various visual & stability improvements/fixes

v 1.7.1

  • Visibility update on Minimap Distance Circles
  • Visibility indicators added to side panels.
  • Squad Window support added.
  • Player and Clan statistics are added in-game windows
  • Achievements window support added however disabled due to inconsistency.
  • Minor visual improvements on frag (top) panel
  • Minimap Zoom Hotkey support added. It's
  • After Battle Screen support parameters added
  • Game Update 8.5 Support - New vehicles added.

v 1.7.0

  • Loading Screen & Tab Screen simplified.

v 1.7.0.ß

  • New Minimap mod added
  • Ingame Battle Clock disabled. Reason: incompatible with other major mods.
  • Changes in Hit-log formatting
  • Improvements in capture bar readability
  • New alternative Modes: Double Line, Double Line, Without Tank Icons and Tiers, Without Minimap Addon
  • Contour Icon Fixes in certain alternatives. Tint effect fixed for the usage with other vehicle icon mods.
  • Increased Platoon member visibility (Color & text)
  • Switched to Unicode Encoding

v 1.6.9

v 1.6.8

  • New alternative version added: Non-Mirrored, Without Tank Icons, Hit-Log on Right Side
  • Fixed a recurring issue about Hit-log.

v 1.6.7

  • Fixed null values on player (side) panels
  • Visual and content changes on player (side) panels.
  • Minor fix on Loading Screen

v 1.6.6

  • New alternative version with different positioned Hit-Log added. If you're using any other damage panel mods, this won't conflict with them.

v 1.6.5

  • Fixed an issue about Hit-log. Damage done will be displayed correctly now with latest versions of XVM

v 1.6.4

  • Minor visual fixes in loading and tab screen
  • Win percentages of each player is simplified (removed overall win rate of players, only per-tank remains)
  • Adaptation to game version 8.2

v 1.6.3

  • Added new vehicles into the config.
  • Visual improvements in Capture Bar text.

v 1.6.2

  • Fix for Hit-Log positioning. Now it should be displayed correctly regardless of screen resolution. However, you should update your XVM and XVM Stat to latest stable version
  • Alternative version without Hit-Log added.
  • Tank names added back to Tab and Loading Screens.
  • Various color corrections

v 1.6.1

  • Floating damage text color changed for platoon members

v 1.6

  • Added different floating damage text color support for player
  • Added Hit-Log support and it's placed on bottom-left corner.
  • Support for experimental feature added: Capture bar additional information
  • Changes on Floating Damage Texts
  • Various minor visual fixes

v 1.5

  • Fixed color of dead tank icons on "alt" mode
  • Fix for dead enemy textfield readability
  • Added new alternative version: Non-Mirrored WoW style XVM
  • Other minor visual fixes

v 1.4

  • Now compatible with XVM 2.5.3 (Note: There's a bug on friendly vehicle tiers and it can't be disabled on version 2.5.3)
  • Fixed dynamic shadow problem caused by XVM version 2.5.2
  • Minor changes on some colors to increase readability

v 1.3.1

  • "Without Tank Icons" alternative version changed to "Non-Mirrored & Without Tank Icons" to support custom vehicle icons.
  • Version info on file structure fixed

v 1.3

  • Win percentage for each tank added to loading & tab screens. Now it will be shown as: Player's Battle Count - Efficiency Rating - Player's Victory Percentage (Players Victory Percentage for that tank)
  • Ammo rack explosions renamed to: "Ammo Rack!"
  • Fixed alpha values of icons on dead tanks.
  • Added 2 new alternative versions (as requested) Previews of alternative WoW Style XVM configs

v 1.2.2

  • Support for the Curse Client added
  • Added default OTM alternative version that won't conflict with previous OTM settings if they exist.

v 1.2.1

  • Minor visual fix on knocked out ally name shadows.
  • Added alternative versions, preview: Alternative WoW Style XVM config previews

v 1.2

  • Trimmed down to only the configuration file - Nagatron
  • Minor visual fix on battle loading screen.
  • Colors simplified for victory percentages: They are now white and scaled in alpha values. Only for extreme ratios they are green and red now.
  • Minor changes and visual fixes for players panels (right and left) on extended mode.

v 1.1

  • Visual fix for vehicle marker shadows

Comments

First Previous Page 24 of 32 Next Last
  • #138
    XVM turret markers?

    Hello,

    how can i see the xvm turret markers with this mod? If i play with the standard XVMconf, it works. With one of the wow-style confg not. Frown

     

    THX

  • #139

    Hello McScud,
    We are not using turret markers in WoW style XVM configuration, however, you can edit it with online editor, and add {{turret}} code in Markers  > Text Fileds  > Text format  section.

    Last edited by LrdStudios on 12/16/2012 9:00:02 AM
  • #129

    clashed... not compatable with 8.2 version... please fix it ASAP T.T

  • #130

    It's working with 8.2, you just need to update your XVM to version 3.2.0

  • #137
    Quote from Seknetari »

    I went into the xvm.xvmconf file and change game version 8.1 to 8.2 and it works fine for me. Not sure if this is your problem though.

    thx, this works, the one from version 3.2 xvm config althought i change alot of its settign but still .. haha

  • #136

     

  • #131

    I went into the xvm.xvmconf file and change game version 8.1 to 8.2 and it works fine for me. Not sure if this is your problem though.

  • #124

    I installed Druid's Icon Mod and now XVM doesn't work ingame! I can still start the game using the XVM-stat.exe but i have none of the stats. I Tried reinstalling XVM and no luck. Anyone else have this issue or know a fix?

    Last edited by cayden1130 on 12/4/2012 6:51:23 PM
  • #125

    Reinstalling should solve the problem. Make sure to overwrite files in the gui\flash folder. You may have to overwrite them manually.

  • #128

    I knew I saw something about mirrored, browsing through the files at one point, just couldn't remember where I had seen it. The non-mirrored alternative worked! thank you very much!

    Last edited by cayden1130 on 12/9/2012 6:51:19 PM
  • #127

    You should use the "Non-Mirrored" alternative config which can be found in alternative folder along with other alternative configs, that's just in the zip file.

  • #126

    I manually reinstalled XVM, got it working but now the names and tiers on the enemy icons are mirror  reversed. this applies to the loading screen and player tab.

  • #123

    Here is the official statement from XVM authors about these connection issues:

    Because of the extremely rapid growth in popularity XVM load on our servers in prime time has exceeded permissible limits, and some users may have trouble obtaining statistics.



    We appeal to all users who want to help the project. What do we need? Just a little: stable server :)

    You can find more info about helping project here (russian) or here (translated english)

  • #122

    This karnage59-solution works fine for me most of the time.

    What I've find out so far: If I leave a battle and start a new one with another tank still in battle I do not get the statistics for the new battle.

    Anyone else noticed that?

  • #115

    Hello, first of all I have to tell I love this mod.

    But since I upgraded XVMstats to 1.1.0 and XVM to 3.1.2 yesterday,your mod works on the first battle only and on following battles it only retrieves my information. I dont have the stats of the other players nor the chances to win. If I shut down WOT and reboot it, first battle, ok I have all stats and mod working but again fail on the following battles...

    And I am using the latest version of your mod : 1.6.3

    Is someone else experiencing the same problem ? How can I fix that ?

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