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  • WildStar
  • 1,142 Monthly Downloads
  • Supports: API 9
  • 306,182 Total Downloads
  • Updated 12/11/2014
  • Created 03/12/2014
  • 263 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: GNU General Public License version 2 (GPLv2)
  • Newest File:
Support development! **

About AuraMastery

To get up and running ASAP, follow one of our Quick Start guides or just copy in a code from our CodeCopy page.


Aura Mastery
Aura Mastery is a Buff / Debuff / Cooldown / Resource / Health & General Proc tracker useful for tracking those important abilities!

To open Aura Mastery configuration, use the command: /am

For information on how to setup Aura Mastery, visit the Wiki.

Comments and feedback are greatly appreciated! Please drop me a line on what you want to see next.

There are currently the following trigger types:

  • Buffs
  • Debuffs
  • Cooldowns
  • On Critical
  • On Deflect
  • Resources (Primary & Secondary)
  • Health
  • Moment of Opportunity Tracking
  • Scriptable (Custom triggers)
  • Limited Action Set Checker

Icons can be shown only when in combat.
Icons can be shown only when a specific Action Set is activated.
Icons can be shown either Always, or when All, Any or No triggers pass.
Sounds can be played when All, Any or No triggers pass.
Icons can have timed effects.

 Text Customization

The text string currently understands the following tags:

  • {time} - Time remaining on the buff / cooldown
  • {stacks} - Number of stacks of the buff (empty if zero)
  • {charges} - Number of charges remaining of the cooldown (empty if zero)

 Current Limitations

  • You cannot track 'Only Your' spells, currently we do not have support in the API for this

Known Bugs

  • Charged Shot & Vitality Burst cooldowns do not track correctly when used under spellsurge

 Backlog / Future Features

Visit the todo list for the full list.

- Fix error within configuration screen if time remaining field is not set.


First Previous Page 1 of 48 Next Last
  • #742

    Is this going to be updated for Drop 5? It doesn't work at all on the current PTR build, and I really need this function. I can't see all of the screen at once, so I can't tell very easily when my abilities are proced or off cooldown.

  • #741

    Going back to this addon after using ProcHUD. Question: is there a way to have the same feature in ProcHUD where it only shows up when the ability is currently in my LAS? I see an option to manually flag each action set, but I switch around my abilities such that I always have one aura floating around that I don't need.

    Edit: I was able to find the setting. Also, seems like I have to do something weird to get the LAS checker and the Cooldown (set to fail so that it pops up when off cooldown) to work. I have to set LAS to pass, Cooldown to fail, then trigger any, take the ability off my LAS, change to all, and then it works. Is this the right way or am I doing something quirky that I don't have to? Thanks!

    Last edited by h3llh0und0m3ga on 2/26/2015 12:07:23 PM
  • #740


    I would like to know exactly where the audio files used in Aura Mastery is stored and if it would be possible to add audio files. I've checked the Appdata folder and can only find image files.

    Last edited by Konst0 on 2/16/2015 4:59:43 PM
  • #739

    I would click on the spell created by AuraMastery is this possible?

  • #738

    There's currently a bug with any Auramasterys using the 4th spec that involve both buff tracking and cooldown tracking.

    My Power Link AM works properly in my 3rd spec but not in my 4th spec. My 4th spec seems triggering ANY conditions instead of ALL conditions. 

    This is a new bug that just recently started occuring today as of the new patch. It's pretty weird. Hopefully you can fix it soon. Just going to avoid using my 4th spec for a bit. 

    Thanks for maintaining the mod, it's definitely the best WS mod around!

    Last edited by radfordpaintball on 12/9/2014 10:13:18 PM
  • #737

    Here's a short (4 min) guide I made for new AuraMastery users!
    Basically, it breaks the ice and shows most basics:

    More to come! ;)

  • #735

    Couple questions for the experts:


    1) How do I make one aura always appear above another aura?  I have one that triggers rarely and one often that are at the same location.  I want the rare one to always be on top so that when its up I can't see the other one.  At first I thought that the one that was first the Aura Mastery list would be on the bottom but it's not 100% of the time.

    2) How do I add my own custom icons?  I can edit the existing Icons to suit my needs but I'd rather keep them and just add my own with their own names.

  • #733

    Does anyone know how to get the counter on an aura to count up instead of down. It would make it easier to track how long an ability is active. For example, the deactivation of T8 Nanofield is free if it's done within 2 seconds of activation. An up counter would be more useful here.

  • #732

    Spell Surge for spellslingers doesn't seem to work anymore. Doesn't appear in the search when typing it into the aura name and existing setups to track spell surge don't seem to recognize it as a resource or what level it's at. 

  • #736
    Quote from SolVenatus »

    Spell Surge for spellslingers doesn't seem to work anymore. Doesn't appear in the search when typing it into the aura name and existing setups to track spell surge don't seem to recognize it as a resource or what level it's at. 

    Maybe a bit late but wanted to confirm that both Spell Surge and Spell Power tracking work fine for me.

  • #731

    Did the author quit? This doesnt get updated anymore. 

    Really want the action set thing to work

  • #730

    I'm trying to set this up for my DPS Engineer, and I can't get it to recognize when I have the Volatility Rising buff, which will indicate when I am between 30 and 70 volatility. Is this a known issue, and is there anything I can do to get it to recognize it?

  • #734

    Have you tried setting multiple triggers and making sure that you set the aura to activate when ALL triggers are met?

  • #729

    Amazing addon, truly a testament to the original Power Aura's addon.

    A few thing's that would be awesome to see implemented:

    Grouping:  As it is currently, it take's several different aura's to show the appropriate conditions for certain abilities, and being able to create a group for a specific aura and then multiple separate triggers within would make positions and organization a lot easier.

    Strata:  With grouping implemented, strata would need to be implemented throughout so as to dictate which layers take priority over another.

    Keep up the great work, and thanks!

    Edit:  For anyone who plays a Warrior, I also recently posted a complete PVP/DPS/Tank compilation to the official WS forums, as well as to the Warrior AM wiki.  Feel free to check it out here:

    Last edited by la7eralus on 9/22/2014 3:55:11 PM
  • #728

    Anyone have the code for the engineer exosuit?

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