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AuraMastery

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  • 58 Likes
  • WildStar
  • 1,822 Monthly Downloads
  • Supports: API 9
  • 300,162 Total Downloads
  • Updated 07/31/2014
  • Created 03/12/2014
  • 256 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: GNU General Public License version 2 (GPLv2)
  • Newest File: AuraMastery_1.6.8.zip
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About AuraMastery

To get up and running ASAP, follow one of our Quick Start guides or just copy in a code from our CodeCopy page.

 

Aura Mastery
Aura Mastery is a Buff / Debuff / Cooldown / Resource / Health & General Proc tracker useful for tracking those important abilities!
 

To open Aura Mastery configuration, use the command: /am

For information on how to setup Aura Mastery, visit the Wiki.

Comments and feedback are greatly appreciated! Please drop me a line on what you want to see next.

 Features
There are currently the following trigger types:

  • Buffs
  • Debuffs
  • Cooldowns
  • On Critical
  • On Deflect
  • Resources (Primary & Secondary)
  • Health
  • Moment of Opportunity Tracking
  • Scriptable (Custom triggers)
  • Limited Action Set Checker

Icons can be shown only when in combat.
Icons can be shown only when a specific Action Set is activated.
Icons can be shown either Always, or when All, Any or No triggers pass.
Sounds can be played when All, Any or No triggers pass.
Icons can have timed effects.

 Text Customization

The text string currently understands the following tags:

  • {time} - Time remaining on the buff / cooldown
  • {stacks} - Number of stacks of the buff (empty if zero)
  • {charges} - Number of charges remaining of the cooldown (empty if zero)

 Current Limitations

  • You cannot track 'Only Your' spells, currently we do not have support in the API for this

Known Bugs

  • Charged Shot & Vitality Burst cooldowns do not track correctly when used under spellsurge

 Backlog / Future Features

Visit the todo list for the full list.

- Fix error within configuration screen if time remaining field is not set.

Comments

First Previous Page 1 of 48 Next Last
  • #735

    Couple questions for the experts:

     

    1) How do I make one aura always appear above another aura?  I have one that triggers rarely and one often that are at the same location.  I want the rare one to always be on top so that when its up I can't see the other one.  At first I thought that the one that was first the Aura Mastery list would be on the bottom but it's not 100% of the time.

    2) How do I add my own custom icons?  I can edit the existing Icons to suit my needs but I'd rather keep them and just add my own with their own names.

  • #733

    Does anyone know how to get the counter on an aura to count up instead of down. It would make it easier to track how long an ability is active. For example, the deactivation of T8 Nanofield is free if it's done within 2 seconds of activation. An up counter would be more useful here.

  • #732

    Spell Surge for spellslingers doesn't seem to work anymore. Doesn't appear in the search when typing it into the aura name and existing setups to track spell surge don't seem to recognize it as a resource or what level it's at. 

  • #736
    Quote from SolVenatus »

    Spell Surge for spellslingers doesn't seem to work anymore. Doesn't appear in the search when typing it into the aura name and existing setups to track spell surge don't seem to recognize it as a resource or what level it's at. 

    Maybe a bit late but wanted to confirm that both Spell Surge and Spell Power tracking work fine for me.

  • #731

    Did the author quit? This doesnt get updated anymore. 

    Really want the action set thing to work

  • #730

    I'm trying to set this up for my DPS Engineer, and I can't get it to recognize when I have the Volatility Rising buff, which will indicate when I am between 30 and 70 volatility. Is this a known issue, and is there anything I can do to get it to recognize it?

  • #734

    Have you tried setting multiple triggers and making sure that you set the aura to activate when ALL triggers are met?

  • #729

    Amazing addon, truly a testament to the original Power Aura's addon.

    A few thing's that would be awesome to see implemented:

    Grouping:  As it is currently, it take's several different aura's to show the appropriate conditions for certain abilities, and being able to create a group for a specific aura and then multiple separate triggers within would make positions and organization a lot easier.

    Strata:  With grouping implemented, strata would need to be implemented throughout so as to dictate which layers take priority over another.

    Keep up the great work, and thanks!

    Edit:  For anyone who plays a Warrior, I also recently posted a complete PVP/DPS/Tank compilation to the official WS forums, as well as to the Warrior AM wiki.  Feel free to check it out here: http://bit.ly/DripAuras

    Last edited by la7eralus on 9/22/2014 3:55:11 PM
  • #728

    Anyone have the code for the engineer exosuit?

  • #727

    I have run into an issue with the "LAS" tracking check.  The check works if I am using tier0 of a spell but if I use tier4 or tier8 it does not see the skill on my LAS.  I found this issue checking if Ricochet was on my bar to for one of my checks.  If i have tier0 Richocet it works fine but if I equip tier4 Ricochet the check fails.

  • #726

    Nice useful addon!

    It would be nice to have a SHOW ALL buttons instead of clicking each aura lock button to show them and move them when creating additional auras.

  • #725

    feature request: ability to reorder auras in game, and preferably the ability to save them in a folder system similar to SassyBuilds

  • #722

    Anyway to make so that an aura is auto disable if the skill is not on the action bar? Its anooying when I quick change skills only to get confused by the aura mastery popping of a skill that is not in my action bar

  • #724

    There is a trigger that checks if a certain skill is on the LAS, so if you add that you should get what you want. It works fine for me, just look through all the triggers you can select.

  • #721

    Is there a way to track buffs with a spell ID that do not have a cooldown?

    I am trying to track the Gamma Rays buff from using the Medic Gamma Rays ability but tracking it via name is not useful because it does not distinguish between different versions of the buff. The ony way I know to distinguish them is by spell id.

    However, putting in the spell id does not track it. I know my method for discovering IDs works correctly because I use them for other auras, e.g. Spellslinger's Ignite.

    Permanent/non-cooldown buffs, e.g. the Protection buff from the epic Aegis shield, also seem to suffer from the same problem of not being trackable via spell id.

    Last edited by umarmung on 8/31/2014 2:59:03 PM
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