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  • WildStar
  • 11,106 Monthly Downloads
  • Supports: API 9
  • 403,854 Total Downloads
  • Updated 10/20/2014
  • Created 03/12/2014
  • 239 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File:
Support development! **

About PotatoUI

Last Updated: 10/9/14 - v2.8.x - Smooth Castbars! Moveable/sizable Interrupt Armor, and MORE! Click for more details.

What is Potato UI?

PotatoUI is a UI addon that replaces a large portion of the default Carbine UI with simplified, yet highly customizable, UI elements. 


Customizable Modules By pressing the "Edit" button on the PotatoUI Toolbox, or by typing /potatoedit, PotatoUI will enter Editor Mode. This allows modules to be customized, moved, or resized. You can resize by dragging one of the corners, or entering values. Each frame is customizable via a menu once selected.

Examples can be seen in this awesome video by Falcon777:


Many other customization options - just check it out!


/pui or /potatoui - Toggles visibility of the "Editor toolbox", the frame that reads PotatoUI and has the edit and reset buttons.

/potatoedit - Toggles Editor Mode without having to press the button.

/potatoreset - Resets frames to default values (only works in Editor Mode).

Fine Tuned Positioning - While in Editor Mode, frames can be moved with keyboard commands. Arrow keys will move a frame, while the arrows on the number pad (2, 4, 6, 8) will resize it!


Content release plan:

Visit the update page at!

Bug Fix:

  • Fixed a bug where PotatoUI wouldn't load at all. YIKES. Sorry!


First Previous Page 1 of 79 Next Last
  • #1253

    Hi, I am unable to move my character resource frame (stalker's yellow energy bar). Everything else seems to move properly, but the resource frame is stuck in position and it won't move. The only option I have is to resize it using the mouse.

    Last edited by addicted07 on 10/20/2014 4:20:38 PM
  • #1252

    I install the addons but all go on suspended mode for an error in potato lib

  • #1250

    v2.8d: fresh install old settings deleted to try if this is the problem

    Addonstatus. Suspended

    ...s\NAME\AppData\Roaming\NCSOFT\WildStar\Addons\PotatoLib\PotatoLib.lua:316: '=' expected near 'return'

    Last edited by Atath on 10/18/2014 5:14:38 AM
  • #1251

    ive solved the problem in PotatoLib.lua line 315

    function PotatoLib:new(o)
        o = o or {}
        setmetatable(o, self)
        self.__index = self

    f    -- initialize variables here
        return o


    the F must be deleted

    Last edited by Atath on 10/18/2014 5:30:49 AM
  • #1248

    Installed PUI today and really enjoying it, however I am having one problem I can't seem to fix. When on my engineer it shows the bot stance frame but it is not configurable. No way to move, hide or alter it. It goes away if I disable potato resources but then I lose the volatility bar. Hope you can help. Thanks!

  • #1244

    I'm having the same problem that reidizle posted.  I am unable to copy settings from an existing character.

  • #1247

    Please see the response I gave to him, which harbors a solution.

  • #1243

    Love the addon! One of those must haves in my book.

    Just wanted to say though, since Mega-Servers went live, Copy Character Settings has become a blank screen. I'm guess something to do with the new naming system. That or I've done something to cause this, which in all honesty is more likely.

    Either way I did try uninstalling, reinstalling, did a dance, and made deals with Pagan Gods. And as That's pretty much everything I CAN do with computers, I had no luck! Have a good one!

  • #1245

    It's nothing you did, and it has nothing to do with the naming system. It's just a crazy coincidence. In 2.8, I disabled the profile system due to the rework of PotatoUI. I'm working a new (much much much better) profiling system for 2.8.2.

    The reason your settings have been lost is because we're on Mega-Servers now. However, it's an easy fix, and someone (not me) set up a website that should help you along:

    Of course, where it says "Stormtalon", simply find your old realm's name; and where it says "Entity", simply find your new Mega-Server's name.

    If you're on Windows 8, you can replace the first step with "Press Windows Key+R".

    If you have any questions, feel free to contact me again, and I'll try to post a more detailed explanation of what to do.

    Last edited by perterter on 10/17/2014 2:17:20 PM
  • #1249

    Thanks for the help! I'll give that a shot.

  • #1242

    hello, when trying to edit the sprint bar texture, I get the following error:
    ...NCSOFT\WildStar\Addons\PotatoSprint\PotatoSprint.lua:315: attempt to index global 'ktTextures' (a nil value)
    stack trace:
        ...NCSOFT\WildStar\Addons\PotatoSprint\PotatoSprint.lua:315: in function <...NCSOFT\WildStar\Addons\PotatoSprint\PotatoSprint.lua:311>

  • #1246

    I guess my reply didn't go through. Thanks to you, this is fixed in 2.8d. Thanks!

  • #1235

    Hi, could you add a reset option for specific things such as Target Buff in the PUI Settings? reason being if you mistakingly took it completely off your screen it will be gone and the only way i can think of getting it back is reseting my entire UI when i only want to reset this particular bar that is no longer in my screen.

    How i fucked up, apparently you cannot write in decimals in the x y positions, so as i was trying to copy a position such as 1160.5 it wrote it as 11605 - RIP target buffs.

  • #1236

    I know, what a crappy design right? That's because I made it!

    Specific frame reseting (without seeing the frame) is coming in 2.8.1. I have it working on my side, I just need to finish a few more 2.8.1 features.

    For the time being... copy/paste this code to fix Target Buff position:

    /eval Apollo.GetAddon("PotatoBuffs").luaTargetBuffs:Reset()

    Let me know if there are any other frames you want to reset, and I'll write you a copy/paste chatbox code to fix it.


    Last edited by perterter on 10/12/2014 6:19:58 PM
  • #1240

    Perfect that solves it, thanks!

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